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一键配置 GAMES101 作业框架及运行环境(含答案)

C++ 54 8 Updated Nov 2, 2024
C 64 8 Updated Oct 7, 2024

CUDA Mesh BVH tools.

C++ 172 13 Updated Aug 31, 2024

Proxy: Next Generation Polymorphism in C++

C++ 2,366 155 Updated Jan 2, 2025

DMotion - A high level Animation Framework for Unity DOTS

C# 493 46 Updated Apr 5, 2023

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

C# 445 85 Updated Dec 11, 2022

ECS boost GpuSkinning

C# 121 32 Updated Oct 27, 2020

Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.

ShaderLab 248 43 Updated Aug 13, 2019

Simple Boids simulation example using Unity ECS.

C# 129 27 Updated Dec 31, 2018

Unity DOTS/ECS example

C# 1,868 201 Updated Jun 17, 2023

Model parallel transformers in JAX and Haiku

Python 6,312 893 Updated Jan 21, 2023

Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"

C++ 723 106 Updated Oct 2, 2024

A neural-network-based generative model for video-game characters animations

Python 121 16 Updated Dec 28, 2022

Non-realistic hair simulation in Unity

C# 526 63 Updated Jul 24, 2018

a comprehensive collection of video game tech analysis resources

Python 925 62 Updated Dec 31, 2024

卢瑟们的作业展示,答案讲解,以及一些C++知识

C++ 683 137 Updated Dec 29, 2024

A complete computer science study plan to become a software engineer.

309,538 77,444 Updated Dec 5, 2024

Examples from the Unity URP Cookbook e-book

ShaderLab 230 50 Updated Sep 10, 2023

【C++ 面试 + C++ 学习指南】 一份涵盖大部分 C++ 程序员所需要掌握的核心知识。

C++ 1,245 136 Updated Jan 16, 2023

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…

Mathematica 277 156 Updated Apr 7, 2021

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 2,952 473 Updated Nov 30, 2024

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

C++ 379 42 Updated Oct 23, 2018

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,629 832 Updated Apr 6, 2024

A project for debuging the ECS source code in Unity

C# 25 10 Updated Mar 19, 2019

玩转UE4系列教程

C++ 171 51 Updated Nov 2, 2021
Python 303 117 Updated Oct 20, 2024

收集一些有意思的UE4开源游戏项目

107 38 Updated Apr 4, 2020

Generic graph data structure plugin for ue4

C++ 696 157 Updated Feb 4, 2024
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