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learning how to render 3 dimensions on a two dimensional screen

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3dRenderingExperimentation

What is this project?

This project is, as the name suggests, an amateur 3d rendering experiment. It is a playground for learning the general strategies, programming techniques, maths, etc. necessary to create graphics, with the ultimate goal of running physics simulations with cool visual depictions.

How to Install and Run

  1. pull the repository
  2. compile the project with this command:
    $ g++ src/sim_runner.cpp -std=c++17 -o main.o -L lib -l SDL2-2.0.0 -l SDL2_image-2.0.0
  3. then, while in the directory containing the main.o output file, run this command:
    $ ./main.0

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learning how to render 3 dimensions on a two dimensional screen

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