This project is, as the name suggests, an amateur 3d rendering experiment. It is a playground for learning the general strategies, programming techniques, maths, etc. necessary to create graphics, with the ultimate goal of running physics simulations with cool visual depictions.
- pull the repository
- compile the project with this command:
$ g++ src/sim_runner.cpp -std=c++17 -o main.o -L lib -l SDL2-2.0.0 -l SDL2_image-2.0.0
- then, while in the directory containing the main.o output file, run this command:
$ ./main.0