Stars
Ultimate high-performance binary serialization library for C#.
A curated list of awesome Unity assets, resources, and more.
A simple yet powerful class-based hierarchical finite state machine for Unity
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
Unity HTFramework, a rapid development framework of client based on Unity.
Gameplay-Ability-System For Unity
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…
A wonderful list of Game Development resources.
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Amplify Shader Editor Tutorial with Universal Render Pipeline
[Unity] Scroll view component that can implement highly flexible animations.
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行
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a comprehensive collection of video game tech analysis resources
Yet another protocol library like google protocol buffers , but simple and fast.
A unified framework for implementing ability systems in Unity
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!