Skip to content

Commit

Permalink
Add nested buckets.
Browse files Browse the repository at this point in the history
This commit adds the ability to create buckets inside of other buckets.
It also replaces the buckets page with a root bucket.

Fixes etcd-io#56.
  • Loading branch information
benbjohnson committed Apr 11, 2014
1 parent feb84e3 commit 698b07b
Show file tree
Hide file tree
Showing 27 changed files with 1,948 additions and 1,498 deletions.
4 changes: 2 additions & 2 deletions Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ cloc:
@cloc --not-match-f='Makefile|_test.go' .

cover: fmt
go test -coverprofile=$(COVERPROFILE) -test.run=$(TEST) .
go test -coverprofile=$(COVERPROFILE) -test.run=$(TEST) $(COVERFLAG) .
go tool cover -html=$(COVERPROFILE)
rm $(COVERPROFILE)

Expand All @@ -32,6 +32,6 @@ test: fmt errcheck
@echo ""
@echo ""
@echo "=== RACE DETECTOR ==="
@go test -v -race -test.run=Parallel
@go test -v -race -test.run="TestSimulate_(100op|1000op|10000op)"

.PHONY: bench cloc cover cpuprofile fmt memprofile test
327 changes: 327 additions & 0 deletions bolt_test.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,327 @@
package bolt

import (
"bytes"
"fmt"
"math/rand"
"sync"
"testing"

"github.com/stretchr/testify/assert"
)

func TestSimulate_1op_1p(t *testing.T) { testSimulate(t, 100, 1) }
func TestSimulate_10op_1p(t *testing.T) { testSimulate(t, 10, 1) }
func TestSimulate_100op_1p(t *testing.T) { testSimulate(t, 100, 1) }
func TestSimulate_1000op_1p(t *testing.T) { testSimulate(t, 1000, 1) }
func TestSimulate_10000op_1p(t *testing.T) { testSimulate(t, 10000, 1) }

func TestSimulate_10op_10p(t *testing.T) { testSimulate(t, 10, 10) }
func TestSimulate_100op_10p(t *testing.T) { testSimulate(t, 100, 10) }
func TestSimulate_1000op_10p(t *testing.T) { testSimulate(t, 1000, 10) }
func TestSimulate_10000op_10p(t *testing.T) { testSimulate(t, 10000, 10) }

func TestSimulate_100op_100p(t *testing.T) { testSimulate(t, 100, 100) }
func TestSimulate_1000op_100p(t *testing.T) { testSimulate(t, 1000, 100) }
func TestSimulate_10000op_100p(t *testing.T) { testSimulate(t, 10000, 100) }

func TestSimulate_10000op_1000p(t *testing.T) { testSimulate(t, 10000, 1000) }

// Randomly generate operations on a given database with multiple clients to ensure consistency and thread safety.
func testSimulate(t *testing.T, threadCount, parallelism int) {
if testing.Short() {
t.Skip("skipping test in short mode.")
}

rand.Seed(int64(qseed))

// A list of operations that readers and writers can perform.
var readerHandlers = []simulateHandler{simulateGetHandler}
var writerHandlers = []simulateHandler{simulateGetHandler, simulatePutHandler}

var versions = make(map[txid]*QuickDB)
versions[1] = NewQuickDB()
withOpenDB(func(db *DB, path string) {
var mutex sync.Mutex

// Run n threads in parallel, each with their own operation.
var wg sync.WaitGroup
var threads = make(chan bool, parallelism)
var i int
for {
threads <- true
wg.Add(1)
writable := ((rand.Int() % 100) < 20) // 20% writers

// Choose an operation to execute.
var handler simulateHandler
if writable {
handler = writerHandlers[rand.Intn(len(writerHandlers))]
} else {
handler = readerHandlers[rand.Intn(len(readerHandlers))]
}

// Execute a thread for the given operation.
go func(writable bool, handler simulateHandler) {
defer wg.Done()

// Start transaction.
tx, err := db.Begin(writable)
if err != nil {
t.Fatal("tx begin: ", err)
}

// Obtain current state of the dataset.
mutex.Lock()
var qdb = versions[tx.id()]
if writable {
qdb = versions[tx.id()-1].Copy()
}
mutex.Unlock()

// Make sure we commit/rollback the tx at the end and update the state.
if writable {
defer func() {
mutex.Lock()
versions[tx.id()] = qdb
mutex.Unlock()

assert.NoError(t, tx.Commit())
}()
} else {
defer tx.Rollback()
}

// Ignore operation if we don't have data yet.
if qdb == nil {
return
}

// Execute handler.
handler(tx, qdb)

// Release a thread back to the scheduling loop.
<-threads
}(writable, handler)

i++
if i > threadCount {
break
}
}

// Wait until all threads are done.
wg.Wait()
})
}

type simulateHandler func(tx *Tx, qdb *QuickDB)

// Retrieves a key from the database and verifies that it is what is expected.
func simulateGetHandler(tx *Tx, qdb *QuickDB) {
// Randomly retrieve an existing exist.
keys := qdb.Rand()
if len(keys) == 0 {
return
}

// Retrieve root bucket.
b := tx.Bucket(keys[0])
if b == nil {
panic(fmt.Sprintf("bucket[0] expected: %v\n", keys[0]))
}

// Drill into nested buckets.
for _, key := range keys[1 : len(keys)-1] {
b = b.Bucket(key)
if b == nil {
panic(fmt.Sprintf("bucket[n] expected: %v -> %v\n", keys, key))
}
}

// Verify key/value on the final bucket.
expected := qdb.Get(keys)
actual := b.Get(keys[len(keys)-1])
if !bytes.Equal(actual, expected) {
fmt.Println("=== EXPECTED ===")
fmt.Println(expected)
fmt.Println("=== ACTUAL ===")
fmt.Println(actual)
fmt.Println("=== END ===")
panic("value mismatch")
}
}

// Inserts a key into the database.
func simulatePutHandler(tx *Tx, qdb *QuickDB) {
keys, value := randKeys(), randValue()

// Retrieve root bucket.
b := tx.Bucket(keys[0])
if b == nil {
if err := tx.CreateBucket(keys[0]); err != nil {
panic("create bucket: " + err.Error())
}
b = tx.Bucket(keys[0])
if b == nil {
panic(fmt.Sprintf("bucket[0] nil: %v", keys[0]))
}
}

// Create nested buckets, if necessary.
for _, key := range keys[1 : len(keys)-1] {
child := b.Bucket(key)
if child != nil {
b = child
} else {
if err := b.CreateBucket(key); err != nil {
panic("create bucket: " + err.Error())
}
b = b.Bucket(key)
}
}

// Insert into database.
if err := b.Put(keys[len(keys)-1], value); err != nil {
panic("put: " + err.Error())
}

// Insert into in-memory database.
qdb.Put(keys, value)
}

// QuickDB is an in-memory database that replicates the functionality of the
// Bolt DB type except that it is entirely in-memory. It is meant for testing
// that the Bolt database is consistent.
type QuickDB struct {
sync.RWMutex
m map[string]interface{}
}

// NewQuickDB returns an instance of QuickDB.
func NewQuickDB() *QuickDB {
return &QuickDB{m: make(map[string]interface{})}
}

// Get retrieves the value at a key path.
func (db *QuickDB) Get(keys [][]byte) []byte {
db.RLock()
defer db.RUnlock()

m := db.m
for _, key := range keys[:len(keys)-1] {
value := m[string(key)]
if value == nil {
return nil
}
switch value := value.(type) {
case map[string]interface{}:
m = value
case []byte:
return nil
}
}

// Only return if it's a simple value.
if value, ok := m[string(keys[len(keys)-1])].([]byte); ok {
return value
}
return nil
}

// Put inserts a value into a key path.
func (db *QuickDB) Put(keys [][]byte, value []byte) {
db.Lock()
defer db.Unlock()

// Build buckets all the way down the key path.
m := db.m
for _, key := range keys[:len(keys)-1] {
if _, ok := m[string(key)].([]byte); ok {
return // Keypath intersects with a simple value. Do nothing.
}

if m[string(key)] == nil {
m[string(key)] = make(map[string]interface{})
}
m = m[string(key)].(map[string]interface{})
}

// Insert value into the last key.
m[string(keys[len(keys)-1])] = value
}

// Rand returns a random key path that points to a simple value.
func (db *QuickDB) Rand() [][]byte {
db.RLock()
defer db.RUnlock()
if len(db.m) == 0 {
return nil
}
var keys [][]byte
db.rand(db.m, &keys)
return keys
}

func (db *QuickDB) rand(m map[string]interface{}, keys *[][]byte) {
i, index := 0, rand.Intn(len(m))
for k, v := range m {
if i == index {
*keys = append(*keys, []byte(k))
if v, ok := v.(map[string]interface{}); ok {
db.rand(v, keys)
}
return
}
i++
}
panic("quickdb rand: out-of-range")
}

// Copy copies the entire database.
func (db *QuickDB) Copy() *QuickDB {
db.RLock()
defer db.RUnlock()
return &QuickDB{m: db.copy(db.m)}
}

func (db *QuickDB) copy(m map[string]interface{}) map[string]interface{} {
clone := make(map[string]interface{}, len(m))
for k, v := range m {
switch v := v.(type) {
case map[string]interface{}:
clone[k] = db.copy(v)
default:
clone[k] = v
}
}
return clone
}

func randKey() []byte {
var min, max = 1, 1024
n := rand.Intn(max-min) + min
b := make([]byte, n)
for i := 0; i < n; i++ {
b[i] = byte(rand.Intn(255))
}
return b
}

func randKeys() [][]byte {
var keys [][]byte
var count = rand.Intn(2) + 2
for i := 0; i < count; i++ {
keys = append(keys, randKey())
}
return keys
}

func randValue() []byte {
n := rand.Intn(8192)
b := make([]byte, n)
for i := 0; i < n; i++ {
b[i] = byte(rand.Intn(255))
}
return b
}
Loading

0 comments on commit 698b07b

Please sign in to comment.