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This commit adds the ability to create buckets inside of other buckets. It also replaces the buckets page with a root bucket. Fixes etcd-io#56.
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Original file line number | Diff line number | Diff line change |
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package bolt | ||
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import ( | ||
"bytes" | ||
"fmt" | ||
"math/rand" | ||
"sync" | ||
"testing" | ||
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"github.com/stretchr/testify/assert" | ||
) | ||
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func TestSimulate_1op_1p(t *testing.T) { testSimulate(t, 100, 1) } | ||
func TestSimulate_10op_1p(t *testing.T) { testSimulate(t, 10, 1) } | ||
func TestSimulate_100op_1p(t *testing.T) { testSimulate(t, 100, 1) } | ||
func TestSimulate_1000op_1p(t *testing.T) { testSimulate(t, 1000, 1) } | ||
func TestSimulate_10000op_1p(t *testing.T) { testSimulate(t, 10000, 1) } | ||
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func TestSimulate_10op_10p(t *testing.T) { testSimulate(t, 10, 10) } | ||
func TestSimulate_100op_10p(t *testing.T) { testSimulate(t, 100, 10) } | ||
func TestSimulate_1000op_10p(t *testing.T) { testSimulate(t, 1000, 10) } | ||
func TestSimulate_10000op_10p(t *testing.T) { testSimulate(t, 10000, 10) } | ||
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func TestSimulate_100op_100p(t *testing.T) { testSimulate(t, 100, 100) } | ||
func TestSimulate_1000op_100p(t *testing.T) { testSimulate(t, 1000, 100) } | ||
func TestSimulate_10000op_100p(t *testing.T) { testSimulate(t, 10000, 100) } | ||
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func TestSimulate_10000op_1000p(t *testing.T) { testSimulate(t, 10000, 1000) } | ||
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// Randomly generate operations on a given database with multiple clients to ensure consistency and thread safety. | ||
func testSimulate(t *testing.T, threadCount, parallelism int) { | ||
if testing.Short() { | ||
t.Skip("skipping test in short mode.") | ||
} | ||
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rand.Seed(int64(qseed)) | ||
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// A list of operations that readers and writers can perform. | ||
var readerHandlers = []simulateHandler{simulateGetHandler} | ||
var writerHandlers = []simulateHandler{simulateGetHandler, simulatePutHandler} | ||
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var versions = make(map[txid]*QuickDB) | ||
versions[1] = NewQuickDB() | ||
withOpenDB(func(db *DB, path string) { | ||
var mutex sync.Mutex | ||
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// Run n threads in parallel, each with their own operation. | ||
var wg sync.WaitGroup | ||
var threads = make(chan bool, parallelism) | ||
var i int | ||
for { | ||
threads <- true | ||
wg.Add(1) | ||
writable := ((rand.Int() % 100) < 20) // 20% writers | ||
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// Choose an operation to execute. | ||
var handler simulateHandler | ||
if writable { | ||
handler = writerHandlers[rand.Intn(len(writerHandlers))] | ||
} else { | ||
handler = readerHandlers[rand.Intn(len(readerHandlers))] | ||
} | ||
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// Execute a thread for the given operation. | ||
go func(writable bool, handler simulateHandler) { | ||
defer wg.Done() | ||
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// Start transaction. | ||
tx, err := db.Begin(writable) | ||
if err != nil { | ||
t.Fatal("tx begin: ", err) | ||
} | ||
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// Obtain current state of the dataset. | ||
mutex.Lock() | ||
var qdb = versions[tx.id()] | ||
if writable { | ||
qdb = versions[tx.id()-1].Copy() | ||
} | ||
mutex.Unlock() | ||
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// Make sure we commit/rollback the tx at the end and update the state. | ||
if writable { | ||
defer func() { | ||
mutex.Lock() | ||
versions[tx.id()] = qdb | ||
mutex.Unlock() | ||
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assert.NoError(t, tx.Commit()) | ||
}() | ||
} else { | ||
defer tx.Rollback() | ||
} | ||
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// Ignore operation if we don't have data yet. | ||
if qdb == nil { | ||
return | ||
} | ||
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// Execute handler. | ||
handler(tx, qdb) | ||
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// Release a thread back to the scheduling loop. | ||
<-threads | ||
}(writable, handler) | ||
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i++ | ||
if i > threadCount { | ||
break | ||
} | ||
} | ||
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// Wait until all threads are done. | ||
wg.Wait() | ||
}) | ||
} | ||
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type simulateHandler func(tx *Tx, qdb *QuickDB) | ||
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// Retrieves a key from the database and verifies that it is what is expected. | ||
func simulateGetHandler(tx *Tx, qdb *QuickDB) { | ||
// Randomly retrieve an existing exist. | ||
keys := qdb.Rand() | ||
if len(keys) == 0 { | ||
return | ||
} | ||
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// Retrieve root bucket. | ||
b := tx.Bucket(keys[0]) | ||
if b == nil { | ||
panic(fmt.Sprintf("bucket[0] expected: %v\n", keys[0])) | ||
} | ||
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// Drill into nested buckets. | ||
for _, key := range keys[1 : len(keys)-1] { | ||
b = b.Bucket(key) | ||
if b == nil { | ||
panic(fmt.Sprintf("bucket[n] expected: %v -> %v\n", keys, key)) | ||
} | ||
} | ||
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// Verify key/value on the final bucket. | ||
expected := qdb.Get(keys) | ||
actual := b.Get(keys[len(keys)-1]) | ||
if !bytes.Equal(actual, expected) { | ||
fmt.Println("=== EXPECTED ===") | ||
fmt.Println(expected) | ||
fmt.Println("=== ACTUAL ===") | ||
fmt.Println(actual) | ||
fmt.Println("=== END ===") | ||
panic("value mismatch") | ||
} | ||
} | ||
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// Inserts a key into the database. | ||
func simulatePutHandler(tx *Tx, qdb *QuickDB) { | ||
keys, value := randKeys(), randValue() | ||
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// Retrieve root bucket. | ||
b := tx.Bucket(keys[0]) | ||
if b == nil { | ||
if err := tx.CreateBucket(keys[0]); err != nil { | ||
panic("create bucket: " + err.Error()) | ||
} | ||
b = tx.Bucket(keys[0]) | ||
if b == nil { | ||
panic(fmt.Sprintf("bucket[0] nil: %v", keys[0])) | ||
} | ||
} | ||
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// Create nested buckets, if necessary. | ||
for _, key := range keys[1 : len(keys)-1] { | ||
child := b.Bucket(key) | ||
if child != nil { | ||
b = child | ||
} else { | ||
if err := b.CreateBucket(key); err != nil { | ||
panic("create bucket: " + err.Error()) | ||
} | ||
b = b.Bucket(key) | ||
} | ||
} | ||
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// Insert into database. | ||
if err := b.Put(keys[len(keys)-1], value); err != nil { | ||
panic("put: " + err.Error()) | ||
} | ||
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// Insert into in-memory database. | ||
qdb.Put(keys, value) | ||
} | ||
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// QuickDB is an in-memory database that replicates the functionality of the | ||
// Bolt DB type except that it is entirely in-memory. It is meant for testing | ||
// that the Bolt database is consistent. | ||
type QuickDB struct { | ||
sync.RWMutex | ||
m map[string]interface{} | ||
} | ||
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// NewQuickDB returns an instance of QuickDB. | ||
func NewQuickDB() *QuickDB { | ||
return &QuickDB{m: make(map[string]interface{})} | ||
} | ||
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// Get retrieves the value at a key path. | ||
func (db *QuickDB) Get(keys [][]byte) []byte { | ||
db.RLock() | ||
defer db.RUnlock() | ||
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m := db.m | ||
for _, key := range keys[:len(keys)-1] { | ||
value := m[string(key)] | ||
if value == nil { | ||
return nil | ||
} | ||
switch value := value.(type) { | ||
case map[string]interface{}: | ||
m = value | ||
case []byte: | ||
return nil | ||
} | ||
} | ||
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// Only return if it's a simple value. | ||
if value, ok := m[string(keys[len(keys)-1])].([]byte); ok { | ||
return value | ||
} | ||
return nil | ||
} | ||
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// Put inserts a value into a key path. | ||
func (db *QuickDB) Put(keys [][]byte, value []byte) { | ||
db.Lock() | ||
defer db.Unlock() | ||
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// Build buckets all the way down the key path. | ||
m := db.m | ||
for _, key := range keys[:len(keys)-1] { | ||
if _, ok := m[string(key)].([]byte); ok { | ||
return // Keypath intersects with a simple value. Do nothing. | ||
} | ||
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if m[string(key)] == nil { | ||
m[string(key)] = make(map[string]interface{}) | ||
} | ||
m = m[string(key)].(map[string]interface{}) | ||
} | ||
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// Insert value into the last key. | ||
m[string(keys[len(keys)-1])] = value | ||
} | ||
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// Rand returns a random key path that points to a simple value. | ||
func (db *QuickDB) Rand() [][]byte { | ||
db.RLock() | ||
defer db.RUnlock() | ||
if len(db.m) == 0 { | ||
return nil | ||
} | ||
var keys [][]byte | ||
db.rand(db.m, &keys) | ||
return keys | ||
} | ||
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func (db *QuickDB) rand(m map[string]interface{}, keys *[][]byte) { | ||
i, index := 0, rand.Intn(len(m)) | ||
for k, v := range m { | ||
if i == index { | ||
*keys = append(*keys, []byte(k)) | ||
if v, ok := v.(map[string]interface{}); ok { | ||
db.rand(v, keys) | ||
} | ||
return | ||
} | ||
i++ | ||
} | ||
panic("quickdb rand: out-of-range") | ||
} | ||
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// Copy copies the entire database. | ||
func (db *QuickDB) Copy() *QuickDB { | ||
db.RLock() | ||
defer db.RUnlock() | ||
return &QuickDB{m: db.copy(db.m)} | ||
} | ||
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func (db *QuickDB) copy(m map[string]interface{}) map[string]interface{} { | ||
clone := make(map[string]interface{}, len(m)) | ||
for k, v := range m { | ||
switch v := v.(type) { | ||
case map[string]interface{}: | ||
clone[k] = db.copy(v) | ||
default: | ||
clone[k] = v | ||
} | ||
} | ||
return clone | ||
} | ||
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func randKey() []byte { | ||
var min, max = 1, 1024 | ||
n := rand.Intn(max-min) + min | ||
b := make([]byte, n) | ||
for i := 0; i < n; i++ { | ||
b[i] = byte(rand.Intn(255)) | ||
} | ||
return b | ||
} | ||
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func randKeys() [][]byte { | ||
var keys [][]byte | ||
var count = rand.Intn(2) + 2 | ||
for i := 0; i < count; i++ { | ||
keys = append(keys, randKey()) | ||
} | ||
return keys | ||
} | ||
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func randValue() []byte { | ||
n := rand.Intn(8192) | ||
b := make([]byte, n) | ||
for i := 0; i < n; i++ { | ||
b[i] = byte(rand.Intn(255)) | ||
} | ||
return b | ||
} |
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