
Starred repositories
一种性能与效果更平衡的地形混合算法.开销比farcry5方案多15% 但效果都比farcry5方案更好些,支持沙漠等大区域半透明混合
Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packages/slug/250332
基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
NVIDIA Linux open GPU kernel module source
Unity remaster of the classic Sponza scene.
Implementing Adaptive Virtual Texture in HDRP
A beautiful glass shader with distortion for Unity URP
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Lightning-fast and Zero Allocation Tween Library for Unity.
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Zero encoding extreme performance binary serializer for C# and Unity.
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Fast, robust, powerful and extendible .NET serializer built for Unity
A plugin for Unity that lets you access Streaming Assets directly on Android.
The Ultimate Solution for Cinematic Toon Rendering in UE5
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
Two-Level Segregated Fit memory allocator implementation.
A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack Ty…
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
A Unity Project used for Learning GPU Driven Terrain Render