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Stars
Review/Check GGUF files and estimate the memory usage and maximum tokens per second.
Real-time simulator of our solar system, featuring collisions and asteroids creation
an attempt to create a simulation of all the stars in the universe
C# OpenGL Particle Simulation, GPU accelerated
A modern, high-performance UUID library for .NET ecosystem. Features time-ordered identifiers, cryptographic security, multiple encoding formats (Base32/Base64), and seamless Guid compatibility. Th…
An out-of-the-box inter-process communication (IPC) library, which can also be seen as a remote Ioc container.
Contains some simple and commonly used WPF controls
Contains some simple and commonly used WPF controls based on HandyControl
MarkPad - a visual Markdown editor (inspired by the Downmarker project)
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
Dark themed control and docking library for .NET WinForms.
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Abstraction layer over YouTube's internal API
Downloads videos and playlists from YouTube
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
A lightweight .NET library to download YouTube videos.
A fast, Cross-platform .NET 9 C# 13 Render Framework.
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
A lightweight and fast parsing library for C#.
C# Eval Expression | Evaluate, Compile, and Execute C# code and expression at runtime.
Multi-Platform Package Manager for Stable Diffusion
Deterministic Lockstep with clientside prediction and rollback
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor