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scratchjr, The Official ScratchJr Book (2015),9781593276713, 未找到中文, None | ||
codinggamesinscratch, Coding Games in Scratch (2015),1465439358, 未找到中文, None | ||
superscratchprogadv, Super Scratch Programming Adventure! (2013),9781593275310, 未找到中文, None | ||
learntoprogramwithscratch, Learn to Program with Scratch (2014),9781593275433, 未找到中文, None | ||
helpyoukidswithcomputercoding, Help Your Kids with Computer Coding (2015),9781465419569, 未找到中文, None | ||
inventgamepython3, Invent Your Own Computer Games with Python 3rd Ed (2015),9781503212305, 未找到中文, None | ||
makinggamespython, Making Games with Python & Pygame (2012),9781469901732, 未找到中文, None | ||
learntoprogramwithminecraft, Learn to Program with Minecraft (2015),9781593276706, 未找到中文, None | ||
adventuresinminecraft, Adventures in Minecraft (2014),9781118946916, 零基础学Minecraft编程,9787115398970 | ||
3dgpforkids, 3D Game Programming for Kids (2013),9781937785444, 未找到中文, None | ||
sicp2, Structure and Interpretation of Computer Programs (SICP) 2nd Ed (1996),9780262011532, 计算机程序的构造和解释,9787111135104 | ||
csapp3, Computer Systems (CSAPP) 3rd Ed (2015),9780134092669, 深入理解计算机系统(原书第2版),9787111321330 | ||
caaqa5, Computer Architecture (CAAQA) 5th Ed (2011),9780123838728, 计算机体系结构,9787115297655 | ||
mos4, Modern Operating System (MOS) 4th Ed (2014),9780133591620, 现代操作系统(第3版),9787111255444 | ||
clrs3, Introduction to Algorithms (CLRS) 3rd Ed (2009),9780262033848, 算法导论(原书第3版),9787111407010 | ||
algorithms4, Algorithms 4th Ed (2011),9780321573513, 算法(第4版),9787115293800 | ||
concretemaths2, Concrete Mathematics 2nd Ed (1994),9780201558029, 具体数学,9787115308108 | ||
computationalscieng, Computational Science and Engineering (2007),9780961408817, 未找到中文, None | ||
tcpl2, The C Programming Language (TCPL) 2nd Ed (1988),9780131103627, C程序设计语言,9787111128069 | ||
cppprimer5, C++ Primer (CPPP) 5th Ed (2012),9780321714114, C++ Primer 中文版(第 5 版),9787121155352 | ||
tcpppl4, The C++ Programming Language (TCPPPL) 4th Ed (2014),9780321563842, C++程序设计语言,9787111298854 | ||
cppstandardlibrary2, The C++ Standard Library 2nd Ed (2012),9780321623218, C++标准库(第2版),9787121260896 | ||
boostcpplibraries2, The Boost C++ Libraries 2nd Ed (2014),9781937434366, 未找到中文, None | ||
cppconcurrencyinaction, C++ Concurrency in Action (2012),9781933988771, C++并发编程实战,9787115387325 | ||
effectivestl, Effective STL (2001),9780201749625, Effective STL中文版,9787121201257 | ||
exceptionalcpp, Exceptional C++ (1999),9780201615623, Exceptional C++(中文版),9787121170850 | ||
moreexceptionalcpp, More Exceptional C++ (2001),9780201704341, More Exceptional C++中文版,9787560927718 | ||
exceptionalcppstyle, Exceptional C++ Style (2004),9780201760422, Exceptional C++ Style中文版,9787115142252 | ||
cppcodingstandard, C++ Coding Standards (2004),9780321113580, C++编程规范,9787115239402 | ||
effectivecpp3, Effective C++ 3rd Ed (2005),9780321334879, Effective C++,9787121029097 | ||
moreeffectivecpp3, More Effective C++ (1996),9780201633719, More Effective C++(中文版),9787121125706 | ||
effectivemoderncpp, Effective Modern C++ (2014),9781491903995, 未找到中文, None | ||
optimizedcpp, Optimized C++ (2016),9781491922064, 未找到中文, None | ||
insidecppobjectmodel, Inside the C++ Object Model (1996),9780201834543, 深度探索C++对象模型,9787121149528 | ||
imperfectcpp, Imperfect C++ (2004),9780321228772, Imperfect C++中文版,9787115136848 | ||
cpptemplates, C++ Templates (2002),9780201734843, C++ Templates中文版,9787115312815 | ||
elementsofprogramming, Elements of Programming (2009),9780321635372, 编程原本,9787111367291 | ||
frommathtogeneric, From Mathematics to Generic Programming (2014),9780321942043, 未找到中文, None | ||
moderncppdesign, Modern C++ Design (2001),9780201704310, C++设计新思维,9787508314969 | ||
programminginlua4, Programming in Lua 4th Ed (2016),9788590379867, LUA程序设计(第2版),9787121061875 | ||
luaprogramminggems, Lua Programming Gems (2008),9788590379843, 未找到中文, None | ||
mvcsharpstepbystep8, Microsoft Visual C# Step by Step 8th Ed (2015),9781509301041,Visual C#从入门到精通(第8版) ,9787302435273 | ||
csharpindepth3, C# in Depth 3rd Ed (2013),9781617291340, 深入理解C#(第3版),9787115346421 | ||
clrviacsharp4, CLR via C# 4th Ed (2012),9780735667457, CLR via C#(第4版),9787302380979 | ||
mythicalmanmonth2, The Mythical Man-Month 2nd Ed (1995),9780201835953, 人月神话,9787302155676 | ||
codecomplete2, Code Complete 2 (2004),9780735619678, 代码大全,9787121046186 | ||
apidesignforcpp, API Design for C++ (2011),9780123850034, C++ API设计,9787115322999 | ||
agilesoftwaredev, Agile Software Development (2002),9780135974445, 敏捷软件开发,9787115165756 | ||
designpatterns, Design Patterns (1994),9780201633610, 设计模式,9787111211266 | ||
headfirstdesignpatterns, Head First Design Patterns (2004),9780596007126, Head First 设计模式(中文版),9787508353937 | ||
practiceofprogramming, The Practice of Programming (1999),9780201615869, 程序设计实践,9787121134586 | ||
cleancode, Clean Code (2008),9780132350884, 编码整洁之道,9787121175633 | ||
refactoring, Refactoring (1999),9780201485677, 重构,9787115221704 | ||
workingeffectivelylegacycode, Working Effectively with Legacy Code (2004),9780131177055, 修改代码的艺术,9787111466253 | ||
umldistilled3, UML Distilled 3rd Ed (2003),9780321193681, UML精粹,9787121170492 | ||
umluserguide2, The Unified Modeling Language User Guide 2nd Ed (2005),9780321267979, UML用户指南,9787115148339 | ||
ooadwa3, Object-Oriented Analysis and Design with Applications 3rd Ed (2007),9780201895513, 面向对象分析与设计,9787121173899 | ||
foundationsgedmath," Foundations of Game Engine Development, Vol 1: Mathematics (2016)",9780985811747, 未找到中文, None | ||
math3dcpcg3, Mathematics for 3D Game Programming and Computer Graphics 3rd Ed (2011),9781568817231, 3D数学基础,9787302109464 | ||
3dmathprimer2, 3D Math Primer for Graphics and Game Development 2nd Ed (2011),9781435458864, 未找到中文, None | ||
essentialmaths3, Essential Mathematics for Games and Interactive Applications 3rd Ed (2011),9781482250923, 未找到中文, None | ||
geometricalgebra, Geometric Algebra for Computer Science (2007),9780123694652, 未找到中文, None | ||
geometrictools, Geometric Tools for Computer Graphics (2002),9781558605947, 计算机图形学几何工具算法详解,9787121005152 | ||
computationalgeometry, Geometric Tools for Computational Geometry 3rd Ed (2008),9783540779735, 计算几何,9787302199380 | ||
visualizingquaternions, Visualizing Quaternions (2006),9780120884001, 未找到中文, None | ||
divgradcurl4," Div, Grad, Curl and all That 4th Ed (2004)",9780393925166, 散度、旋度、梯度释义(图解版),9787111501718 | ||
windowsgp2, Tricks of the Windows Game Programming Gurus 2nd Ed (2002),9780672323690, Windows游戏编程大师技巧,9787115292483 | ||
gamecodingcomplete4, Game Coding Complete 4th Ed (2012),9781133776574, 游戏编程全接触,9787115132192 | ||
introtogdprodev," Introduction to Game Design, Prototyping, and Development (2014)",9780321933164, 未找到中文, None | ||
unityinaction, Unity in Action (2015),9781617292323, 未找到中文, None | ||
learninguegd, Learning Unreal Engine Game Development (2015),1784398152, 未找到中文, None | ||
blueprintsvisualscripting, Blueprints Visual Scripting for Unreal Engine (2015),1785286013, 未找到中文, None | ||
cocos2dxbyexample2, Cocos2d-X by Example (2015),9781785288852, 未找到中文, None | ||
gpalgorithmstechniques, Game Programming Algorithms and Techniques (2013),9780321940155, 未找到中文, None | ||
gameprogrammingpatterns, Game Programming Patterns (2014),9780990582908, https://book.douban.com/subject/26880704/,9787115426888 | ||
gpgoldenrules, Game Programming Golden Rules (2004),9781584503064, 未找到中文, None | ||
crossplatformgp, Cross-Platform Game Programming (2005),9781584503798, 未找到中文, None | ||
androidndkgdcookbook, Android NDK Game Development Cookbook (2013),1782167781, 未找到中文, None | ||
buildingfpsgameunity, Building an FPS Game with Unity (2015),178217480X, 未找到中文, None | ||
unityvrprojects, Unity Virtual Reality Projects (2015),9781783988556, 未找到中文, None | ||
agumentedreality, Augmented Reality (2016),9780321883575, 未找到中文, None | ||
practicalaugmentedreality, Practical Augmented Reality (2016),9780134094236, 未找到中文, None | ||
gpgemsbest, Best of Game Programming Gems (2008),9781584505716, 未找到中文, None | ||
beginninggp, Beginning Game Programming (2009),9781598638059, 未找到中文, None | ||
advancedgp, Advanced Game Programming (2009),9781598638066, 未找到中文, None | ||
gpgems, Game Programming Gems (2000),9781584500490, 游戏编程精粹 1,9787115125873 | ||
gpgems2, Game Programming Gems (2001),9781584500544, 游戏编程精粹2,9787115108715 | ||
gpgems3, Game Programming Gems (2002),9781584502333, 游戏编程精粹3,9787115108708 | ||
gpgems4, Game Programming Gems (2004),9781584502951, 游戏编程精粹4,9787115136350 | ||
gpgems5, Game Programming Gems (2005),9781584503521, 游戏编程精粹5,9787115163950 | ||
gpgems6, Game Programming Gems (2006),9781584504504, 游戏编程精粹6,9787115167262 | ||
gpgems7, Game Programming Gems (2008),9781584505273, 游戏编程精粹-7-附光盘,9787115229144 | ||
gpgems8, Game Programming Gems (2010),9781584507024, 未找到中文, None | ||
gameenginearchitecture2, Game Engine Architecture (GEA) 2nd Ed (2014),9781466560017, 游戏引擎架构,9787121222887 | ||
3dgameenginearchitecture, 3D Game Engine Architecture (2004),9780122290640, 未找到中文, None | ||
gameenginedesign2, 3D Game Engine Design 2nd Ed (2006),9780122290640, 未找到中文, None | ||
gameenginegems1, Game Engine Gems 1 (2010),9780763778880, 未找到中文, None | ||
gameenginegems2, Game Engine Gems 2 (2011),9781568814377, 未找到中文, None | ||
gameenginegems3, Game Engine Gems 3 (2016),9781498755658, 未找到中文, None | ||
gamescriptingmastery, Game Scripting Mastery (2002),9781931841573, 游戏脚本高级编程,9787302130796 | ||
languageimplpatterns, Language Implementation Patterns (2010),9781934356456, 编程语言实现模式,9787560977003 | ||
garbagecollectionhandbook, The Garbage Collection Handbook (2011),9781420082791, 垃圾回收算法手册:自动内存管理的艺术,9787111528821 | ||
unity5gameoptimization, Unity 5 Game Optimization (2015),1785884581, 未找到中文, None | ||
videogameoptimization, Video Game Optimization (2010),9781598634358, 未找到中文, None | ||
hackersdelight2, Hacker's Delight 2nd Ed (2012),9780321842688, 算法心得:高效算法的奥秘(原书第2版),9787111453567 | ||
modernx86assembly, Modern X86 Assembly Language Programming (2014),9781484200650, 未找到中文, None | ||
gpgpu, GPGPU Programming for Games and Science (2014),9781466595354, 未找到中文, None | ||
vectorgamemathprocessors, Vector Games Math Processors (2002),9781556229213, 未找到中文, None | ||
gamedevtools, Game Development Tools (2011),9781568814322, 未找到中文, None | ||
designinguxgamedevtools, Designing the User Experience of Game Development Tools (2015),9781482240191, 未找到中文, None | ||
rt3drendering, Real-Time 3D Rendering with DirectX and HLSL (2014),9780321962720, 未找到中文, None | ||
3dgpdx12, Introduction to 3D Game Programming with DirectX 12 (2016),9781942270065, DirectX 9.0 3D游戏开发编程基础,9787302130253 | ||
oglguide9, OpenGL Programming Guide 9th Ed (2016),9780134495491, OpenGL编程指南(原书第8版),9787111481133 | ||
fundamentalscg4, Fundamentals of Computer Graphics 4th Ed (2015),9781482229394, 计算机图形学,9787115158673 | ||
cgpp3, Computer Graphics Principles and Practice (CGP&P) 3rd Ed (2013),9780321399526, 计算机图形学原理及实践:C语言描述(原书第2版) (平装),9787111130260 | ||
pdis, Principles of Digital Image Synthesis (PODIS) (1995),9781558602762, 未找到中文, None | ||
digitalimageprocessing3, Digital Image Processing (DIP) 3rd Ed (2007),9780131687288, 数字图像处理,9787121102073 | ||
graphicsshaders2, Graphics Shaders 2nd Ed (2011),9781568814346, 图形着色器,9787302315995 | ||
glsl3, OpenGL Shading Language 3rd Ed (2009),9780321637635, OpenGL着色语言,9787115151391 | ||
oglsuper7, OpenGL Super Bible 7th Ed (2015),9780672337475, 未找到中文, None | ||
ogles3guide2, OpenGL ES 3.0 Programming Guide 2nd Ed (2014),9780321933881, OpenGL ES 3.0编程指南,9787111489153 | ||
oglinsights, OpenGL Insights (2012),9781439893760, 未找到中文, None | ||
vulkanguide, Vulkan Programming Guide (2016),9780134464541, 未找到中文, None | ||
practiald3d11, Practical Rendering and Computation with Direct3D 11 (2011),9781568817200, 未找到中文, None | ||
rtr3, Real-Time Rendering (RTR) 3rd Ed (2008),9781568814247, 实时计算机图形学,9787301071052 | ||
tricks3dgpgurus, Tricks of the 3D Game Programming Gurus (2003),9780672318351, 3D游戏编程大师技巧,9787115133717 | ||
realtimeshadows, Real-Time Shadows (2011),9781568814384, 实时阴影技术,9787302344384 | ||
rtvolumegraphics, Real-Time Volume Graphics (2006),9781568812663, 未找到中文, None | ||
graphicsprogrammingmethods, Graphics Programming Methods (2003),9781584502999, 未找到中文, None | ||
gpugems, GPU Gems (2004),9780321228321, GPU精粹,9787115141767 | ||
gpugems2, GPU Gems 2 (2005),9780321335593, GPU精粹2,9787302139430 | ||
gpugems3, GPU Gems 3 (2007),9780321515261, GPU精粹3,9787302220701 | ||
gpupro, GPU Pro (2010),9781568814728, 未找到中文, None | ||
gpupro2, GPU Pro 2 (2011),9781568817187, 未找到中文, None | ||
gpupro3, GPU Pro 3 (2012),9781439887820, 未找到中文, None | ||
gpupro4, GPU Pro 4 (2013),9781466567436, 未找到中文, None | ||
gpupro5, GPU Pro 5 (2014),9781482208634, 未找到中文, None | ||
gpupro6, GPU Pro 6 (2015),9781482264616, 未找到中文, None | ||
gpupro7, GPU Pro 7 (2016),9781498742535, 未找到中文, None | ||
pbrt3, Physically Based Rendering (PBRT) 3rd Ed (2016),9780128006450, 未找到中文, None | ||
raytracingfromgroundup, Ray Tracing from the Ground Up (2007),9781568812724, 光线跟踪算法技术,9787302248217 | ||
advancedgi2, Advanced Global Illumination 2nd Ed (2006),9781568813073, 未找到中文, None | ||
productionvolumerendering, Production Volume Rendering (2012),9781568817248, 未找到中文, None | ||
texturingmodeling3, Texturing and Modeling (2002),9781558608481, 未找到中文, None | ||
lod, Level of Detail for 3D Graphics (2002),9781558608382, 未找到中文, None | ||
3denginedesignvirtualglobes, 3D Engine Design for Virtual Globes (2011),9781568817118, 未找到中文, None | ||
polygonmeshprocessing, Polygon Mesh Processing (2010),9781568814261, 未找到中文, None | ||
isosurfaces, Isosurfaces (2013),9781466570979, 未找到中文, None | ||
npr, Non-Photorealistic Rendering (2001),9781568811338, 未找到中文, None | ||
npcg, Non-Photorealistic Computer Graphics (2002),9781558607873, 未找到中文, None | ||
graphicsgems, Graphics Gems (1990),9780122861659, 未找到中文, None | ||
graphicsgems2, Graphics Gems II (1991),9780120644810, 未找到中文, None | ||
graphicsgems3, Graphics Gems III (1994),9780124096738, 未找到中文, None | ||
graphicsgems4, Graphics Gems IV (1994),9780123361554, 未找到中文, None | ||
graphicsgems5, Graphics Gems V (1995),9780125434553, 未找到中文, None | ||
blinn1, Jim Blinn's Corner: A Trip Down the Graphics Pipeline (1997),9781558603875, 未找到中文, None | ||
blinn2, Jim Blinn's Corner: Dirty Pixels (1998),9781558604551, 未找到中文, None | ||
blinn3," Jim Blinn's Corner: Notation, Notation, Notation (2002)",9781558608603, 未找到中文, None | ||
glassenernotebook1, Andrew Glassner's Notebook (1999),9781558605985, 未找到中文, None | ||
glassenernotebook2, Andrew Glassner's Other Notebook (2002),9781568811710, 未找到中文, None | ||
magiccg, The Magic of Computer Graphics (2011),9781568815770, 未找到中文, None | ||
gameaudioprogramming, Game Audio Programming (2016),9781498746731, 未找到中文, None | ||
gettingstartedcppaudio, Getting Started with C++ Audio Programming for Game Development (2013),1849699097, 未找到中文, None | ||
natureofcode, The Nature of Code (2012),9780985930806, 代码本色:用编程模拟自然系统,9787115369475 | ||
characteranimation, Character Animation with Direct3D (2011),9781584505709, 未找到中文, None | ||
rt3dcharacteranimation, Real-time 3D Character Animation with Visual C++ (2001),9780240516646, 未找到中文, None | ||
computeranimation3, Computer Animation 3rd Ed (2012),9780124158429, 未找到中文, None | ||
gameik, Game Inverse Kinematics (2013),1484922328, 未找到中文, None | ||
physicsbasedanimation, Physics Based Animation (2005),9781584503804, 未找到中文, None | ||
rtcameras, Real-Time Cameras (2009),9780123116345, 未找到中文, None | ||
physicsforgameprogrammers, Physics for Game Programmers (2003),9781590594728, 未找到中文, None | ||
physicsforgamedevelopers2, Physics for Game Developers 2nd Ed (2013),9781449392512, 未找到中文, None | ||
physicsmodeling, Physics Modeling for Game Programmers (2004),9781592000937, 未找到中文, None | ||
gamephysicsenginedev2, Game Physics Engine Development 2nd Ed (2010),9780123819765, 游戏物理引擎开发,9787302344568 | ||
gamephysics2, Game Physics 2nd Ed (2010),9780123749031, 未找到中文, None | ||
collisiondetection3denv, Collision Detection in Interactive 3D Environments (2003),9781558608016, 未找到中文, None | ||
rtcollisiondetection, Real-Time Collision Detection (2004),9781558607323, 实时碰撞检测算法技术,9787302224112 | ||
gamephysicspearls, Game Physics Pearls (2010),9781568814742, 未找到中文, None | ||
taofluidanimation, The Art of Fluid Animation (2015),1498700209, 未找到中文, None | ||
fluidsimulationforcg2, Fluid Animation for Computer Graphics 2nd Ed (2015),9781482232837, 未找到中文, None | ||
aiforgames2, Artificial Intelligence for Games 2nd Ed (2009),9780123747310, 未找到中文, None | ||
aiforgd, AI for Game Developers (2004),9780123747310, 游戏开发中的人工智能,9787564105075 | ||
proggameaibyexample, Programming Game AI By Example (2004),9781556220784, 游戏人工智能编程案例精粹,9787115291134 | ||
unityaigp2, Unity AI Game Programming 2nd Ed (2015),178528827X,Unity人工智能游戏开发(第2版) ,9787302446903 | ||
aima3, Artificial Intelligence Modern Approach (AIMA) 3rd Ed (2009),9780133601244, 人工智能,9787115122285 | ||
behavioralmathforgameai, Behavioral Mathematics for Game AI (2009),9781584506843, 未找到中文, None | ||
aigpwisdom, AI Game Programming Wisdom (2002),9781584500773, 未找到中文, None | ||
aigpwisdom2, AI Game Programming Wisdom 2 (2003),9781584502890, 未找到中文, None | ||
aigpwisdom3, AI Game Programming Wisdom 3 (2006),9781584504573, 未找到中文, None | ||
aigpwisdom4, AI Game Programming Wisdom 4 (2008),9781584505235, 未找到中文, None | ||
gameaipro, Game AI Pro (2013),9781466565968, 未找到中文, None | ||
gameaipro2, Game AI Pro 2 (2015),9781482254792, 未找到中文, None | ||
multiplayergp, Multiplayer Game Programming (2015),9780134034300, 未找到中文, None | ||
massivelymultiplayergd, Massively Multiplayer Game Development (2003),9781584502432, 大型多人在线游戏开发,9787115152671 | ||
massivelymultiplayergd2, Massively Multiplayer Game Development 2 (2005),9781584503903, 未找到中文, None | ||
progposixthreads, Programming with POSIX Threads (1997),9780201633924, POSIX多线程程序设计,9787508313955 | ||
advancedprogunixenv3, Advanced Programming in the UNIX Environment 3rd Ed (2013),9780321637734, UNIX环境高级编程(第3版),9787115352118 | ||
linuxsystemprog2, Linux System Programming 2nd Ed (2013),9781449339531, Linux 系统编程(第二版),9787564146016 | ||
tcpipillustratedv1_2, TCP/IP Illustrated Vol 1 2nd Ed (2011),9780321336316, TCP/IP详解 卷1:协议,9787111453833 | ||
tcpipillustratedv2, TCP/IP Illustrated Vol 2 (1995),9780201633542, TCP/IP详解 卷2:实现,9787111075677 | ||
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