Starred repositories
Squish! A quick exploration of mesh deformation in response to collision
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Beautiful calculator app for macOS, Linux & Windows
Power calculator for Android. Solve some problem algebra and calculus.
Open source mesh slicing/fracturing utility for Unity
Zero encoding extreme performance binary serializer for C# and Unity.
Precise & designer-friendly numeric springing algorithms
A Unity library for common movement AI
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Planar reflections for Unity's Universal Render Pipeline.
Serializable dictionary class for Unity
A recreation of Elden Ring's star particles
An exploration of various grass rendering techniques
Sum of sines and fft fluid simulation with a physically based water shader
My Unity post processing pipeline and shaders
Example project to draw 1million grass instances on mobile
战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
Better performance generic Dictionary and HashSet optimized for Unity
This repository will assist you in optimizing a mobile game in unity.
Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size