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Update LWGUI And Add PBRLightMap
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DJ-Huang committed Nov 21, 2022
1 parent 3029b12 commit 2ccab8b
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Showing 28 changed files with 2,354 additions and 639 deletions.
2 changes: 2 additions & 0 deletions .gitignore
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Expand Up @@ -10,3 +10,5 @@ Packages/[email protected]
ProjectSettings/ProjectVersion.txt
UserSettings/Layouts
UserSettings
Assets/ProVersion
Assets/ProVersion.meta
2 changes: 0 additions & 2 deletions Assets/Res_Example/Shader/NPR Standard/FERNNPRExample.shader
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Expand Up @@ -69,8 +69,6 @@ Shader "NPRRenderPipeline/URP/FERNNPRExample"
[Sub(Outline._OUTLINE)] _OutlineWidth ("Outline Width", Range(0, 10)) = 1

// RenderSetting
[Space()]
[Space()]
[Title(_, RenderSetting)]
[Surface(_)] _Surface("Surface Type", Float) = 0.0
[Enum(UnityEngine.Rendering.CullMode)] _Cull("Cull Mode", Float) = 2.0
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Expand Up @@ -31,6 +31,10 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisoShiftMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 2d8b38b4aa437594fb59b64649ace964, type: 3}
m_Scale: {x: 1, y: 1}
Expand Down Expand Up @@ -78,6 +82,15 @@ Material:
m_Ints: []
m_Floats:
- _AlphaMode: 1
- _AnisoShiftScale: 10
- _AnisoSpread1: 0
- _AnisoSpread2: 0
- _AnsioSecondarySpeularExponent: 1
- _AnsioSecondarySpeularShift: 1
- _AnsioSecondarySpeularStrength: 1
- _AnsioSpeularExponent: 1
- _AnsioSpeularShift: 1
- _AnsioSpeularStrength: 1
- _BlendMode: 1
- _BumpMapKeyword: 1
- _BumpScale: 1
Expand Down Expand Up @@ -141,6 +154,8 @@ Material:
- _groupRim: 1
- _groupSpecular: 1
m_Colors:
- _AnisoSecondarySpecularColor: {r: 0, g: 0, b: 0, a: 1}
- _AnisoSpecularColor: {r: 0, g: 0, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DarkColor: {r: 0.9528302, g: 0.8419663, b: 0.8419663, a: 1}
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Expand Up @@ -12,6 +12,7 @@ Material:
m_ValidKeywords:
- _ALPHATEST_ON
- _ANISOTROPY
- _CELLSHADING
m_InvalidKeywords:
- _MTOON_EMISSIVEMAP
- _MTOON_RIMMAP
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