Skip to content

DemWafflez/CUDA-2D-Softbody-Physics-Simulation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 

Repository files navigation

This is one of my longest projects I've ever worked on (2 months) and I think that this is it for now. Started out in Java, then to C++, then ported to CUDA. I barely even knew any C++ before this let alone CUDA! I was so disappointed in the Java performance which forced me to learn C++ to be able to scale more, then CUDA as the final boss (thanks Omise31 for the idea). CUDA was definitely overkill, but it exposed me to the world of gpu programming! I might even do a 3D version of this in the future (90-100%).

I rarely use github (3rd or 4th time) so I have no idea what I'm doing right now.

Scales up to 3-4M Particles at 6 substeps on my RTX 4070 before going under 60 fps so I think any NVIDIA gpu can handle this. Very memory bandwidth intensive!!!

Video:

https://www.youtube.com/watch?v=C_qEfIPdrrE&ab_channel=murk

CONTROLS:

E - Generate Softbody

R - Reset World

SPACE - Pause

G - Slow mo

LEFT CLICK - Particle mover

RIGHT CLICK - Move camera

REQUIREMENTS TO COMPILE:

GLEW

GLFW

Cuda Toolkit

REQUIREMENTS TO RUN:

NVIDIA GPU (Sucks to be an AMD user!!!!)