Please make a backup of your files before using this tools!
You can download the latest version of the tools here:
=== 2.05.2020 - v0.8.7 ===
* Sprite Sheet Editor v0.4.4 alpha:
- You now can scale external sprite sheets
- You need to define the original sprite size as it is not stored
- If "Resize Sprites" is checked then all sprites will also be scaled including animations
- Fixed some initializing bugs with "Sprite sheet settings" dialog
- New feature: If you scale via Drag and Drop, you can now hold Shift to scale proportionally
=== 9.05.2020 - v0.8.8 ===
* Sprite Sheet Editor v0.4.5 alpha:
- Reworked "sprite sheet view" navigation
- It now uses a Flickable instead of an ScrollArea
- You can move the view via holding right mouse button, like in 3D view
- You can zoom via mouse wheel, like in 3D view. Also zoom has far bigger range
- Made resize handle easier to select (it will also become bigger on zoom in)
- Selected cutouts now have interaction priority
- Improved undo on resize
- Fixed rendering bug when adding or removing sprite sheets
* Disa Map Viewer v0.0.3 alpha:
- Improved model interpretation
=== 10.05.2020 - v0.8.9 ===
* Disa Map Viewer v0.0.4 alpha:
- Added basic animation support
- Added billboard support
- Background is now dark
=== 28.05.2020 - v0.9.0 ===
* Disa Map Viewer v0.0.6 alpha:
- Animations are now almost the same as in game
- Added animated texture support
- Note: Texture scroll speed and direction is defined inside map files, so if you just open a model the animation will be wrong
- You can now open DATA.DAT to view all maps inside
- Added interpretation for models that are marked hidden
- You can display hidden models via a toggle button
* Sprite Sheet Editor v0.4.6 alpha
- Fixed crash when sprite id is set too high
- Fixed crash when opening an .SH where a cutout has an invalid sheet index
=== 11.06.2020 - v0.9.1 ===
* Disa PC File Manager v0.5.9 alpha:
- Fixed a case where the save button would not enable
- Added the ability to export a metafest file
- It contains meta information of each file like file size and md5 checksum
* Disa Map Viewer v0.0.7 alpha:
- Improved performance
- Scrollbar stays active when mouse is moved outside window
=== 11.07.2020 - v0.9.2 ===
* Disa PC File Manager v0.6.0 alpha:
- Fixed .OGG play option not displaying in context menu
- Fixed file name display in file info box
=== 01.08.2020 - v0.9.3 ===
* Disa Map Viewer v0.0.8 alpha:
- Fixed map chunk parsing. No tiles should be missing.
- Added Geo Panels interpretation
- You can enable Geo Panels with a toggle button
- Improved performance
=== 27.12.2020 - v0.9.4 ===
* General:
- Updated Qt to 5.15.1
* Disa PC File Manager v0.6.1 alpha:
- Added file support for PS_FS_V1
* Disa Map Viewer v0.0.9 alpha:
- You can now display actor positions (like enemies)
- Version v0.3.0 alpha
- Version v0.4.0 alpha
- Version v0.5.0 alpha
- Version v0.6.1 alpha
- Version v0.6.7 alpha
- Version v0.6.8 alpha
- Version v0.7.2 alpha
- Version v0.7.9 alpha
- Version v0.8.3 alpha
- Version v0.8.4 alpha
- Version v0.8.5 alpha
- Version v0.8.7 alpha
- Version v0.8.9 alpha
- Version v0.9.0 alpha
- Version v0.9.2 alpha
- Version v0.9.3 alpha
This gui application allows you to extract and insert files into Disgaea PC .DAT and .MPP files. Note that the position of most files in .DAT are hardcoded, deleting files could break the file order and so the archive itself.
This gui application allows you to view and perform some basic editing to Disgaea PC sprite sheets. You can export them back to the original game format to view them ingame, but this function is currently not fully tested, so if there are any problems let me know. Also you can export the sprites as .png or .tga and import them back!
This tool allows you to edit some .DAT files.
The file formats are not hardcoded you can easily edit them or add new formats.
You can find the definition files at resources/dataFiles
.
Base supported files:
- DUNGEON.DAT - Contains all maps, that can appear in the menu of the teleport lady.
- HOSPITAL.DAT - Contains the conditions you need to achieve to get the rewards from the hospital.
- CHAR_C.DAT - Contains all the characters and their attributes.
- CHAR_C - Like CHAR just used unicode strings.
- CHAR_K - Like CHAR just used unicode strings.
- MUSICSHOP - Contains all the music you can buy.
- MAGIC - Contains all the spells and their attributes.
- HABIT - Contains job titles and their attributes.
- CHARHELP - Contains descriptions of all characters.
This tool allows you to open, view, convert and export TX2 images.
Allows you to view maps and export them as GTLF.
This tools are unofficial and they are not perfect and may have errors. I do not work for Nippon Ichi Software, Inc. or NIS America, Inc. .
All the QT projects (whith use the Qt Librarys), require the GNU LESSER GENERAL PUBLIC LICENSE. The source code of these projects are located in the folder 'src'
Copyright (C) 2016 ProgSys
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful,
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see http://doc.qt.io/qt-5/lgpl.html
or http://www.gnu.org/licenses/