Tags: Doon03/PocketMine-MP
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Made incompatible client disconnect messages more informative
Remove the old plugin repo from README since it is dead/outdated
Remove the old plugin repo from README since it is dead/outdated
Use short class names for unhandled packet logging, added some docume… …ntation
Use short class names for unhandled packet logging, added some docume… …ntation
**For Minecraft PE 1.0.3.0** Many bug fixes, changes to Chunk, Tile and Entity API, improved language system **DISCLAIMER: THIS IS AN _ALPHA_ SNAPSHOT. THIS BUILD IS NOT FEATURE-COMPLETE AND IS LIKELY TO BE HIGHLY UNSTABLE. WE ARE NOT RESPONSIBLE FOR NUCLEAR WAR, EXPLOSIONS OR CORRUPTION OF DATA RESULTING FROM USE OF THIS BUILD.** This build has breaking API changes, so the API has been bumped to 3.0.0-ALPHA4. These changes are NOT yet complete. Notable changes Core - Removed SQLite3 hard dependency as it is no longer used by the core code. - Translation system has been reworked for better synchronization and consistency. Please head over to http://translate.pocketmine.net if you would like to help. Gameplay - Enchanted Golden Apples now give the eater Absorption 4 API - Removed chunk/provider/level/tile/entity entanglement. This is a very breaking change, see c21197e for details. - Removed some sound classes - Removed deprecated version constants from PocketMine.php - Added UnknownBlock class - Added some API methods for changing entity scale (6dc6e32) Fixes - Fixed a CPU leak that occurred when movement checks were disabled (this was the same underlying issue causing `player moved too fast, reverting movement`) (ccef045) - Fixed a CrashDump bug causing all crashdumps to report an issue creating the crashdump directory (09a6776) - Fixed incorrect git commit hash parsing when running a server from source code (pmmp#299) - Fixed some issues with command sending - Fixed Sea Lantern lighting issues - Fixed half-trees in freshly-generated worlds - Fixed DestroyBlockParticle - Fixed some issues with removing items from item frames - Fixed movement-checking bugs due to bad anti-spam check in MovePlayerPacket handler - Fixed lots of improperly-implemented blocks causing suffocation - Fixed issues breaking some improperly-implemented blocks - Fixed heightmap-related crashes in McRegion worlds
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