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Tags: DrBeef/QuakeQuest

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v1.5.6

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Ensure screen layer appears in front of player

v1.5.5

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Version update

v1.5.3

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Couple of fixes

- Ensure diagonal movement is not faster than in a straight line
- Ensure config file saves on exit

v1.5.2

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Verified

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Update README.md

v1.4.11

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Several Sweeeet fixes...

- Audio lag is now fixed - using the OpenSLES library (courtesy of Emile Belanger's Dark Places build for Android)
- 120hz mode can be used on the Quest 2 by adding the following to the command line:
``` -r 120 ```

v1.4.8

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Dynamic ticrate calculation (related to framerate)

v1.4.7

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Properly fixed projection

v1.4.5

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Quest 2 support

Corrected FOV on Quest 2

v1.4.4

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A few small fixes

- Corrected FOV to 104
- Added same non-liner movement on the stick as QuestZDoom
- Made snap turn the default turn mode
- Weapon pitch adjustment default is better and increments are bigger when adjusting using B button

v1.4.3

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Sort out "Janky" laser sight