Source2Gen is a tool to generate Source 2 SDKs.
This project aims to provide an easy way to generate SDKs for various Source 2 games.
An example of such SDKs could be found at source2sdk.
These instructions will help you set up the project on your local machine for development and testing purposes.
- Visual Studio 2019 or newer
- premake5
To clone the repository with submodules, run the following command:
git clone --recurse-submodules https://github.com/neverlosecc/source2gen.git
Before building the project in Visual Studio, you will need to update the game define in the file include\sdk\interfaces\schemasystem\schema.h
.
The current definition is CS2
, which corresponds to the game that this project is used for.
Possible options are: CS2
, SBOX
, ARTIFACT2
, ARTIFACT1
, DOTA2
, UNDERLORDS
, DESKJOB
.
or
You can use premake5 options and specify which game you want to dump:
--game=CS2
Choose a particular game for dumping source 2 sdk; one of:
ARTIFACT1 Artifact Classic
ARTIFACT2 Artifact Foundry
CS2 Counter-Strike 2
DESKJOB Aperture Desk Job
DOTA2 Dota 2
HL_ALYX Half-Life: Alyx
SBOX S&BOX
THE_LAB_ROBOT_REPAIR Portal: Aperture Robot Repair
UNDERLORDS Dota Underlords
- Open a command prompt or terminal in the project's root directory.
- Run the following command to generate the Visual Studio solution:
premake5 vs2019 --game=CS2
- Open the generated source2gen.sln file in Visual Studio.
- Build the solution in the desired configuration (Debug, Release, or Dist).
This project is made possible by the contributions of various individuals and projects. Special thanks to the following:
- es3n1n - source2gen contributor
- cpz - source2gen contributor
- Soufiw - source2gen contributor
- anarh1st47 - source2gen contributor
- praydog - the author of the original Source2Gen project
This project also utilizes the following open-source libraries:
- Premake - Build configuration tool
If you've contributed to the project and would like to be listed here, please submit a pull request with your information added to the credits.