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Example app for working through examples from Metal By Example

Swift 4 Updated Dec 4, 2019

📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms].

Swift 2,875 372 Updated May 23, 2024

A library for simple shader programming

Swift 108 8 Updated Nov 2, 2017

Ableton and Max Community Japan #007「実践!ライブコーディング」資料

4 Updated Sep 12, 2020

Computer Graphics (コンピューグラフィックス基礎)

C++ 1 Updated Feb 28, 2013

Examples for Apple's Metal APIs (rendering and compute).

Swift 273 21 Updated May 7, 2024

Live shader coding tool and Shader Showdown workhorse

C++ 1,378 115 Updated Oct 5, 2024

Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

GLSL 524 50 Updated Jul 29, 2017

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

C 5,237 779 Updated Mar 19, 2024

Resources of Workshop for PCD Tokyo 2020

GLSL 19 Updated Jan 31, 2020

Metal By Tutorials source code backup.

Swift 20 10 Updated Sep 2, 2019

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,268 1,955 Updated Dec 31, 2024
HTML 8 Updated Aug 23, 2020

Port to p5.js of Nature of Code examples

JavaScript 1,051 552 Updated Sep 22, 2024

Repository for example code from The Nature of Code book

Processing 2,564 947 Updated May 1, 2021

openFrameworks empty example for visual studio code

Makefile 156 31 Updated Aug 31, 2021

Islamic Star Patterns Code from http://www.cgl.uwaterloo.ca/csk/projects/starpatterns/

JavaScript 67 23 Updated Oct 11, 2020
Swift 2 Updated Dec 1, 2020

This is code used for managing keyboard and mouse input using a NSView / MTKView

Swift 13 1 Updated Jan 22, 2019

The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api

Swift 278 41 Updated May 29, 2022

Collection of raymarching 3D fractals for OSX using Swift and Metal

Swift 20 Updated Aug 19, 2020

Simple calculation to render cheap water effects.

Swift 385 16 Updated Apr 25, 2017

A fluid dynamics implementation using Metal for iOS and OSX.

Swift 171 23 Updated Apr 24, 2022

Swift and Metal example for GPU Processing on Apple OSX El Capitan 10.11 (and newer)

Swift 30 13 Updated Oct 8, 2015

This is the sample code for the Metal Programming Guide.

Swift 108 30 Updated Dec 12, 2017

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,149 697 Updated Jan 1, 2025

This openFrameworks addon gives you an easy way of putting together a chain of GLSL post-processing effects.

C++ 347 84 Updated Apr 30, 2020
C++ 11 9 Updated Aug 15, 2014
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