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Release physx-sys v0.11.0
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Jake-Shadle committed Mar 3, 2023
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4 changes: 3 additions & 1 deletion physx-sys/CHANGELOG.md
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<!-- next-header -->
## [Unreleased] - ReleaseDate
## [0.11.0] - 2023-03-03
### Changed
- [PR#191](https://github.com/EmbarkStudios/physx-rs/pull/191) resolved [#187](https://github.com/EmbarkStudios/physx-rs/issues/187) by replacing the deprecated `PxCooking` class with the non-deprecated free functions that implement the same functionality.
- phys_PxCreateCooking -> **removed**
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- Ability to not run the default filter shader before the callback.

<!-- next-url -->
[Unreleased]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.10.0...HEAD
[Unreleased]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.11.0...HEAD
[0.11.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.10.0...physx-sys-v0.11.0
[0.10.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.8.2...physx-sys-v0.10.0
[0.8.2]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.8.1...physx-sys-v0.8.2
[0.8.1]: https://github.com/EmbarkStudios/physx-rs/compare/physx-sys-v0.8.0...physx-sys-v0.8.1
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2 changes: 1 addition & 1 deletion physx-sys/Cargo.toml
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[package]
name = "physx-sys"
description = "Unsafe bindings for NVIDIA PhysX C++ SDK"
version = "0.10.0"
version = "0.11.0"
authors = [
"Embark <[email protected]>",
"Tomasz Stachowiak <[email protected]>",
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2 changes: 1 addition & 1 deletion physx/Cargo.toml
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debug-structs = ["physx-sys/debug-structs"]

[dependencies]
physx-sys = { version = "0.10.0", path = "../physx-sys" }
physx-sys = { version = "0.11.0", path = "../physx-sys" }

bitflags = "1.3"
log = "0.4"
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