Tags: Emulators-Salvacam/RetroArch
Tags
Reduce gfx_display_rotate_z calls in menu drivers (libretro#12937) * (Ozone) Take out gfx_display_rotate_z out of ozone_draw_icon - lots of matrix rotates and multiplies were happening when just calling it once would suffice * (MaterialUI) Reduce calls to gfx_display_rotate_z * (XMB) Cleanup
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