Commits
Branch selector
User selector
Datepicker
Commit History
Commits on Mar 3, 2021
Commits on Feb 20, 2021
- committed
Commits on Feb 16, 2021
- committed
- authored
Adjust personal chest item to allow opening the GUI when used on blocks that are non-interactable mekanism#6992
committedMake GuiSecurityTab's ISecurityObject properly "update" when the held stack changes to properly update what level it displays mekanism#6993
committed- committed
Create a fake network handler for our fake player to protect against mods that improperly try to send packets to fake players. mekanism#6990 (mekanism#6994)
authored- authored
Commits on Feb 15, 2021
Commits on Feb 14, 2021
Update maven version in the readme, and also update Development.md to add some basic build instructions. Closes mekanism#6790
committed- committed
Format turbine max water to have commas etc in it, and also scale it as needed to ensure it fits in the bounds of the GUI mekanism#6985
committed- committed
Use specialized normals to trick diffuse lighting to not take effect and use proper normals for GUI transforms and JEI mekanism#6983
committed
Commits on Feb 13, 2021
Commits on Feb 12, 2021
- committed
- committed
Commits on Feb 11, 2021
- committed
- committed
- committed
Commits on Feb 9, 2021
- committed
Commits on Feb 7, 2021
- committed
- committed
- authored
Give more flexibility to some damage configs (sword, pickaxe, hoe) than vanilla allows as we override a bunch of things anyways so it doesn't matter it only supports ints in those places mekanism#6968
committed- committed
Lots of work on improving various aspects of rendering (mekanism#6776) particularly pertaining the RenderResizableCuboid:
committed
Commits on Feb 5, 2021
Fix digital miner not properly updating the required energy per tick when initially loading mekanism#6908
committed- committed
Fix laser amplifier only updating comparators and not consistently updating direct redstone outputs mekanism#6956, and also fix pulse redstone mode referencing a non existent GUI texture
committed