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Kitsune Games
- https://kitsunegames.com
- @[email protected]
Stars
Open source c++ skeletal animation library and toolset
Fast RISC-V-based scripting backend for game engines
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
A versatile, performance-oriented generic hash table library for C.
M*LIB is a library of generic and type safe containers in pure C language (C99 / C11) for a wide collection of container (comparable to the C++ STL).
Original K&R `malloc`, and some modern reinterpretations for fun.
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
Webcomponent that embeds a Mastodon's toot conversation in a HTML page
A Lua implementation for the Dynamic Language Runtime (DLR).
Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers
A C# Lua, GLua and Luau parser, code analysis, transformation and generation library.
a cheat-sheet for mathematical notation in code form
High performance unmanaged memory allocator / collection types / LINQ provider for .NET Core
Various collections which are completely unmanaged by the GC
A little risc-v assembly OS that can run DOOM on a QEMU riscv64 Virt
An educational software system of a tiny self-compiling C compiler, a tiny self-executing RISC-V emulator, and a tiny self-hosting RISC-V hypervisor.
A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy.
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Provides an easy to use fluent API, to quickly generate tweening functions.