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Chess AI in Unity using the MinMax function with alpha beta pruning.

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EpicCrisis/Unity-MinMax-Chess-AI

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Chess-AI

A chess AI project with alpha-beta pruning, weighted heuristics, and min-max calculations. Be sure to check out the develop branch for the full release.

Created with the Unity game engine.

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Chess AI in Unity using the MinMax function with alpha beta pruning.

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