Tags: FoundationGames/sodium-fabric
Tags
Merge branch '1.16.x/next' of https://github.com/comp500/sodium-fabric because yes
new: Add smooth lighting for paintings (CaffeineMC#553) Painting light is calculated using WorldRenderer#getLightmapCoord unlike traditional Entity Rendering hence it's not covered by it's current implementation. This commit calculates the light using Sodium's EntityLighter and redirects it. Fixes CaffeineMC#90.
fix: Always render entities outside the world height, fixes CaffeineM… …C#78