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accuracy work
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because fuck off are you getting sub 1MOA out of a 14" barrel on non
match ammo
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Hobbnob committed Apr 8, 2019
1 parent 11be6ed commit 7ae1c07
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Showing 2 changed files with 12 additions and 1 deletion.
7 changes: 6 additions & 1 deletion @twc_config_public/addons/twc_units_modern/weapons.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,7 @@ class cfgWeapons
displayName = "L119A2";
class Single:Mode_SemiAuto {
//sounds[] = {"StandardSound"};
dispersion = 0.001;
dispersion = 0.0014;
class StandardSound {
soundSetShot[] = {"RHSUSF_M4_Shot_SoundSet","RHSUSF_Rifle1_Tail_SoundSet"};
};
Expand All @@ -159,6 +159,7 @@ class cfgWeapons
};
class Burst:Mode_Burst {
//sounds[] = {"StandardSound"};
dispersion = 0.0014;
class StandardSound {
soundSetShot[] = {"RHSUSF_M4_Shot_SoundSet","RHSUSF_Rifle1_Tail_SoundSet"};
};
Expand All @@ -168,6 +169,7 @@ class cfgWeapons
};
class FullAuto:Mode_FullAuto {
//sounds[] = {"StandardSound"};
dispersion = 0.0014;
class StandardSound {
soundSetShot[] = {"RHSUSF_M4_Shot_SoundSet","RHSUSF_Rifle1_Tail_SoundSet"};
};
Expand Down Expand Up @@ -331,6 +333,7 @@ class cfgWeapons
recoil = "twc_rifle_762";
recoilProne = "twc_rifle_762_prone";
class Single:Mode_SemiAuto {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"RHSUSF_m14_Closure_SoundSet","RHSUSF_m14_Shot_SoundSet","RHSUSF_mmg1_Tail_SoundSet"};
};
Expand All @@ -339,6 +342,7 @@ class cfgWeapons
};
};
class Burst:Mode_Burst {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"RHSUSF_m14_Closure_SoundSet","RHSUSF_m14_Shot_SoundSet","RHSUSF_mmg1_Tail_SoundSet"};
};
Expand All @@ -347,6 +351,7 @@ class cfgWeapons
};
};
class FullAuto:Mode_FullAuto {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"RHSUSF_m14_Closure_SoundSet","RHSUSF_m14_Shot_SoundSet","RHSUSF_mmg1_Tail_SoundSet"};
};
Expand Down
6 changes: 6 additions & 0 deletions @twc_jsrs_compatibility/addons/twc_jsrs/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1603,6 +1603,7 @@ class cfgweapons
{

class Single:Mode_SemiAuto {
dispersion = 0.0014;
class standardsound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","jsrs_kar98k_shot_soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
Expand All @@ -1612,11 +1613,13 @@ class cfgweapons
};
};
class Burst:Mode_Burst {
dispersion = 0.0014;
class standardsound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","jsrs_kar98k_shot_soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
};
class FullAuto:Mode_FullAuto {
dispersion = 0.0014;
class standardsound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","jsrs_kar98k_shot_soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
Expand Down Expand Up @@ -1749,6 +1752,7 @@ class cfgweapons
{
scope = 1;
class Single:Mode_SemiAuto {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","twc_L1A1_Shot_Soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
Expand All @@ -1757,6 +1761,7 @@ class cfgweapons
};
};
class Burst:Mode_Burst {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","twc_L1A1_Shot_Soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
Expand All @@ -1765,6 +1770,7 @@ class cfgweapons
};
};
class FullAuto:Mode_FullAuto {
dispersion = 0.0004;
class StandardSound {
soundSetShot[] = {"jsrs_m16a4_shell_soundset","twc_L1A1_Shot_Soundset","3CB_BAF_Rifle1_Tail_SoundSet"};
};
Expand Down

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