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Take Kombatant ⊂(◕‿◕✿⊂)
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Fryheit committed May 13, 2018
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6 changes: 6 additions & 0 deletions .gitignore
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# Kombatant .gitignore
.idea/
bin/
obj/
*.DotSettings
*.DotSettings.user
1,065 changes: 1,065 additions & 0 deletions Annotations/Annotations.cs

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7 changes: 7 additions & 0 deletions Constants/Action.cs
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namespace Kombatant.Constants
{
internal static class Action
{
internal static readonly uint Mount = 139;
}
}
31 changes: 31 additions & 0 deletions Constants/Attack.cs
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namespace Kombatant.Constants
{
/// <summary>
/// Static list of noteworthy attacks.
/// </summary>
internal static class Attack
{
/// <summary>
/// Gaze attacks that should be avoided by turning away from the enemy.
/// Note: Always copy *all* variants from xivdb.com!
/// </summary>
internal static readonly uint[] Gazes =
{
1969, // Petrification
1979, // Petrification
2516, // Petrification
2526, // Petrification
2824, // Petrification
4331, // Petrification
5028, // Petrification
5154, // Petrification
5374, // Petrification
5431, // Petrification
9649, // Petrification

934, // Mortal Ray
2832, // Mortal Ray
6100, // Mortal Ray
};
}
}
54 changes: 54 additions & 0 deletions Constants/Aura.cs
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namespace Kombatant.Constants
{
/// <summary>
/// Static list of noteworthy auras.
/// Thanks for the status search, xivdb.com!
/// </summary>
internal static class Aura
{
/// <summary>
/// Sprint aura
/// </summary>
internal static readonly uint Sprint = 50;

/// <summary>
/// Auras that make the enemy invincible.
/// Note: Always add *all* variants from xivdb.com!
/// </summary>
internal static readonly uint[] Invincibility =
{
325,
529,
656,
671,
775,
776,
895,
969,
981,
1125
};

/// <summary>
/// Auras that require you to stand very, very still until they fade.
/// Note: Always add *all* variants from xivdb.com!
/// </summary>
internal static readonly uint[] ForceStandStill =
{
639, // Pyretic
690, // Pyretic
1049, // Pyretic
1133, // Pyretic
};

/// <summary>
/// Auras that require you to stand still when they reach zero.
/// Note: Always add *all* variants from xivdb.com!
/// </summary>
internal static readonly uint[] ForceStandStillOnZero =
{
1072, // Acceleration Bomb
1384, // Acceleration Bomb
};
}
}
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