Skip to content

Commit

Permalink
Seeker collision radius tweak
Browse files Browse the repository at this point in the history
  • Loading branch information
Wavesonics committed Nov 7, 2019
1 parent bd8e3af commit 88feb0e
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion actors/hider/Hider.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 50, 50 )

[node name="Hider" index="0" instance=ExtResource( 2 )]
[node name="Hider" instance=ExtResource( 2 )]
collision_layer = 4
script = ExtResource( 1 )

Expand Down
2 changes: 1 addition & 1 deletion actors/player/Player.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
[ext_resource path="res://actors/player/player_move.ogg" type="AudioStream" id=2]

[sub_resource type="CircleShape2D" id=1]
radius = 31.6228
radius = 30.0

[node name="Player" type="KinematicBody2D"]
collision_layer = 0
Expand Down
2 changes: 1 addition & 1 deletion actors/seeker/Seeker.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
[sub_resource type="CanvasItemMaterial" id=1]
blend_mode = 1

[node name="Seeker" instance=ExtResource( 4 )]
[node name="Seeker" index="0" instance=ExtResource( 4 )]
collision_layer = 2
script = ExtResource( 1 )

Expand Down

0 comments on commit 88feb0e

Please sign in to comment.