PhysicalBits.v0.4.0
Pre-releasePlatform | File(s) |
---|---|
Web | PhysicalBITS.v0.4.0-web.zip (Cross-platform) |
Windows | PhysicalBITS.v0.4.0-win32-ia32.zip (32 bits) PhysicalBITS.v0.4.0-win32-x64.zip (64 bits) |
macOS | PhysicalBITS.v0.4.0-darwin-x64.zip |
For older versions visit our releases page.
Installation
Installing Java
Unfortunately, all versions require Java. We're working on removing this dependency but, for now, you'll need it in order to run Physical Bits.
If you already have a version of Java installed on your computer you can skip this step. Otherwise, we recommend you to download and install a version of the OpenJDK.
Installing the firmware
In order for Physical Bits to connect to your Arduino board you'll first need to upload the firmware using the Arduino IDE.
The UziFirmware.ino
can be found on the /firmware
directory inside the zip you just downloaded.
This step needs to be done once for every board you want to use with Physical Bits. We're working on making this step automatic but, for now, you'll need to do it yourself.
Starting the application
The web version should work on all platforms, after unzipping simply run the start.bat
(on Windows) or start.sh
(on Linux or macOS). After a few seconds a browser should open with the Physical Bits IDE.
The desktop versions use electron to provide a native experience but in the background they run the same server as the web version. Simply run the PhysicalBits.exe
(on Windows) or PhysicalBits.app
(on macOS).