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Unity-Programming-Patterns
Unity-Programming-Patterns PublicForked from Habrador/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
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linux-tegra-4.9
linux-tegra-4.9 PublicForked from OE4T/linux-tegra-4.9
Linux kernel source for NVIDIA Tegra (Jetson TX1, TX2, AGX Xavier, Nano) in single-repo form, derived from the L4T BSP
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QML-UI-Animations
QML-UI-Animations PublicForked from Furkanzmc/QML-UI-Animations
QML implementations of various UI concepts by various artists
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