- The Netherlands
- http://www.gibib.it
- @[email protected]
Stars
A collection of scripts I created for tutorials on my youtube channel
sam-vdp / bepuphysics1int
Forked from bepu/bepuphysics1Pure C# deterministic fixed-point 3D real time physics simulation library
FixedMathSharp: A high-precision, deterministic fixed-point math library for .NET. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
Pure C# 3D real time physics simulation library, now with a higher version number.
PDFsharp and MigraDoc Foundation for .NET 6 and .NET Framework
A native file browser for unity standalone platforms
A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
WebSocket Server and client for unity designed for Mirror Networking
A Wrapper for socket.io-client-csharp to work with Unity.
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
Lightweight C# networking solution for multiplayer games.
Protocol Buffers library for idiomatic .NET
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
FMOD Studio GDExtension bindings for the Godot game engine
A suite of GShade shaders for Final Fantasy XIV
An open-source engine for P2P streaming of live and on demand video directly in a web browser HTML page
A Unity library for common movement AI
AI for Screeps, a multiplayer programming strategy game
Papers from the computer science community to read and discuss.
A cross-platform .NET library for IMAP, POP3, and SMTP.
Demo of UI User tests, recording input and playing it back.
Supercharge OBS with WebRTC. Remote WebRTC Sources and Serverless Broadcasting