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Ward API Redefines Development - An open source framework for developing general or domain specific computer languages. NOTE: THIS WILL BE PORTED TO ASYLUM IN THE FUTURE!
A map editor for the GameCube version of Luigi's Mansion.
Decompilation of The Legend of Zelda: Ocarina of Time
Reference manual for the Asylum Programming Language.
ANTLR4 grammar and build tools for the Asylum Language.
Bootstrapper compiler for the Asylum Programming Language made in C#. THIS WILL BE DEPRECATED AS SOON AS ASYLUM IS STABLE ENOUGH TO CREATE A COMPILER FOR ITSELF!
LLVM bindings for .NET Standard written in C# using ClangSharp
Decompilation project for The Incredibles (GameCube)
An open source, reverse engineered reimplementation of Crash Bandicoot: The Wrath of Cortex
Public project to make a fun PvsP Engine with cross play support.
A new-aged cross platform level editor+ for NSMB (Nintendo DS).
If Nitro Studio was so good, why isn't there a Nitro Studio 2? Well it was so good so now there's a 2nd one that's even better. It's a lot easier to use over the original and has a ton of new featu…
File format documentation for Wii U and Switch games
A supercharged fork of the modern day level editor.