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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows
RenderDoc is a stand-alone graphics debugging tool.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Defold is a completely free to use game engine for development of desktop, mobile and web games.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
Solar2D Game Engine main repository (ex Corona SDK)
Dagor Engine and Tools source code from Gaijin Games KFT
Production-ready C++ Asynchronous Framework with rich functionality
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
aka ogre v2 - scene-oriented, flexible 3D C++ engine
3D Graphics Rendering Cookbook, published by Packt.
Anton's OpenGL 4 Tutorials book - Demo Code
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.