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A FOSS Git multiplatform client for newbies and pros
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Run a VPN with global exit nodes with Fly.io and Tailscale
Run a VPN with global exit nodes with fly.io, tailscale and github!
run a vpn service with global exit nodes with fly.io and tailscale
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
😎 A curated list of 3D graphics libraries and resources
Blender addons that improve the game development workflow between Blender and Unreal.
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while…
程序员延寿指南 | A programmer's guide to live longer
Miscellaneous Shaders in Unity, WIP(maybe?)
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
个人整理的《深入理解计算机系统》中文电子版(原书第 3 版)与实验材料:https://hansimov.gitbook.io/csapp/
leekunhwee / manim
Forked from 3b1b/manimAnimation engine for explanatory math videos
😎 Awesome lists about all kinds of interesting topics
Learn Rust with examples (Live code editor included)
Read-only mirror of https://gitlab.gnome.org/GNOME/gimp
THIS REPO IS NOT MAINTAINED ANYMORE. Please see https://codeberg.org/tenacityteam/tenacity for Tenacity, which is maintained.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development