Stars
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Portable base library for C programmers, designed for performance and simplicity.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light, full 3D ray marching, light shafts, god rays.
Mesh optimization library that makes meshes smaller and faster to render
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A fast entity component system (ECS) for C & C++
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Anshorei / awesome-bevy
Forked from bevyengine/bevy-assetsA collection of awesome Bevy projects
An organic factory builder about adapting to a changing world.
Bevy Jam #2 Entry - Combine the magical instruments and become the Pirate King!
frederickjjoubert / bevy-jam-2
Forked from vanGeck/bevy-jam-2Submission for Bevy Jam #2
Examples for 3DS using devkitARM, libctru, citro3d and citro2d
2D skeletal animation runtimes for Spine.
Deploy a ML inference service on a budget in less than 10 lines of code.