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Not using ECS, but Basic Unity System's BoilerPlate Codes . For Study

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Unity-BolierPlate-Codes

Not using ECS, but Basic Unity System's BoilerPlate Codes . For Study


soon - 2023-06-06

  1. Combine UGS , using C# module and custom data model for module and cloud code.

  2. Take a part Client Game Logic to Server.

  3. Process with encrypt by AES ,RSA, HMAC which Main Messages .

  4. Complete designing Game Data Model of Abilities.

2023-03-20

  1. Effect Interfaaces
    • for Creating Skill, Item, Attack Effect.
  2. Battle Formula
    • add reference target Type, whether other status or mine.

2023-03-14

  1. AssetImportPorcessor
    • for managing Resources

2023-03-14

  1. CustomCoroutine

2023-03-12

  1. Status System.
    • Character Ability
  2. BattleFormula System.
    • Managing and Accessing for Calculator of Battle Abiilty Formula.

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Not using ECS, but Basic Unity System's BoilerPlate Codes . For Study

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