Stars
A modern cross-platform low-level graphics library and rendering framework
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
GPU Driven Particles Rendeing using Unity's SRP
Sketches made with ShaderLab in Unity.
Enjoy the magic of Diffusion models!
[SIGGRAPH Asia 2024, Journal Track] ToonCrafter: Generative Cartoon Interpolation
A GPT offers an authentic practice experience, helpful for anyone preparing for IELTS.
Texel-Shading (experimental!) inside the Universal Render Pipeline.
An example of a custom rendering pipeline that restores the rendering of HSR
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
A wonderful list of Game Development resources.
Efficient glTF 3D import / export package for Unity
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Addon for blender to map the standard move, rotate, scale hotkeys to the view tools.
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx
A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.
Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh
Painting directly in mesh textures in Unity 3d with shaders
Unreal Engine 5 C++ The Ultimate Developer Course
Unity super simple approach for GPU instanced grass (+ occlusion/frustum culling)
MotionFramework is unity3d game framework.