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Play / Die / Repeat
- Seattle, WA
Stars
JSON Serialization & Deserialization support for all variant types, and support for objects with property injection from JSON
Godot engine addon to randomly fill an area with props or other scenes
Examples of procedural generation algorithms
A state charts extension for Godot 4
A plugin for Godot 4 that adds an implementation of the finite state machine pattern
Docker image to export Godot Engine games. Templates for Gitlab CI and GitHub Actions to deploy to GitLab Pages/GitHub Pages/Itch.io.
Automatically exports your Godot games.
GitHub action that builds a Godot project for multiple platforms
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
I needed to edit many Resource files, so figured someone would too.
Feature-packed real-time debugging toolkit for Godot Engine.
A Godot Unit Test Framework. Support for GDScript and C# unit testing
A Godot plugin to let you block in levels inside the Godot editor.
An all-in-one sound and music management addon for the Godot game engine.
Independent set of GDScript tools - parser, linter, formatter, and more
Immersive Sim Template Project for GODOT 4
⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
A universal inventory system for the Godot game engine.
Editor plugin that allows you to expand any editor dock slot by hovering over it and pressing ctrl+space or the middle mouse button.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.