Starred repositories
C++ Insights - See your source code with the eyes of a compiler
程序员常读书单整理,附下载地址,希望对你有帮助。书单包括设计模式、计算机网络、操作系统、数据库、数据结构与算法、架构、中间件等等。本仓库持续更新中,可以star一下,下次找书直接在上面搜索
A framework that accompanies my tutorial on how you can setup and run Compute Shader with DirectX 12
PE Tools - Portable executable (PE) manipulation toolkit
A tool for translating epub files to different languages using the Google Translate, with support for custom dictionaries.
Some examples of how to use pygame_gui
This repository is intended to be used as a code repository for learning DirectX 12.
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
Example programs from "The Go Programming Language"
The Go Programming Language.pdf (all errata fixed, with bookmarks)
A profiler to disclose and quantify hardware features on GPUs.
Additional CMake functionality. Most of the modules are from Ryan Pavlik (https://github.com/rpavlik/cmake-modules)
A project where I can play around with computer graphics a little bit
Curated list of computer graphics tutorials and resources
🔺😎 A curated list of awesome stuff to learn computer graphics
A curated list of awesome computer graphics.
A brief computer graphics / rendering course