
Starred repositories
A few cross-platform game samples using MonoGame.
A React Google book search application.
An application that you can write to, save, and delete notes.
One framework for creating powerful cross-platform games.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-s…
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
The Ultraviolet Framework is a .NET game development framework written in C#.
A lightweight game engine written in modern C++
a simple cross-platform game framework made in C# dotnet core
A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Extensions to make MonoGame more awesome
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
The source code to VVVVVV! http://thelettervsixtim.es/
Blazor and WebAssembly examples (part of a Blazor presentation)
Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly.
Blazor moved to https://github.com/dotnet/aspnetcore
Web DB I Module Challenge
Guided Project for the Web API IV Module