集成了客户端和服务器的内容
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组件名称 | 介绍 | 来源 |
---|---|---|
GameFramework | 客户端框架 | GitHub |
YooAsset | 打包(修改后,不支持Addressable ) |
GitHub |
UniTask | 异步Await/Async | GitHub |
FairyGUI UI | 编辑器 | GitHub |
ProtoBuf | 通讯协议 | GitHub |
MessagePack | 通讯协议 | GitHub |
HybridCLR | 热更新 | GitHub |
XLua | 热更新 | GitHub |
GameAnalytics | 数据统计和分析 | GitHub |
Sentry | 错误上报和处理 | GitHub |
LitJson | JSON序列化工具(马三修改版本) | GitHub |
logViewer | 日志查看器 | GitHub |
DoTween | 动画插件 | GitHub |
Animancer | 动画状态机插件(再也不用连线了) | GitHub |
BestHTTP | 最强的HTTP协议实现.没有之一 | GitHub |
OperationClipBoard | 代码设置和获取粘贴板的值 | GitHub |
GetChannel | 渠道获取.集成了基础的渠道获取方式 | GitHub |
ReadAssets | 使用File的方式直接读取Android只读目录下的文件.再也不用WWW了 | GitHub |
FindReference2 | 最强查找Unity资源引用的插件没有之一 | GitHub |
所有插件均来自互联网.请各位使用时自行付费.如果以上插件涉及侵权.请发email.本人将移除.谢谢
MIT License
Copyright (c) 2023 Blank
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