Stars
serve as a reverse proxy to protect your web services from attacks and exploits.
UI Library for Design Engineers. Animated components and effects you can copy and paste into your apps. Free. Open Source.
Landing page for any SaaS company, using Nextjs and NextUI
ProzillaOS is a web-based operating system inspired by Ubuntu Linux and Windows made with React by Prozilla.
中国程序员容易发音错误的单词
阿布量化交易系统(股票,期权,期货,比特币,机器学习) 基于python的开源量化交易,量化投资架构
FUSE-based file system backed by Amazon S3
Single-file PHP file manager, browser and manage your files efficiently and easily with tinyfilemanager
Radix Themes is an open-source component library optimized for fast development, easy maintenance, and accessibility. Maintained by @workos.
FileVista is a Web File Manager (Self-Hosted File Sharing, Own Cloud Storage). FileVista turns your web site into a web file server in few minutes and lets you share files with your clients or staf…
kodbox is a file manager for web. It is a newly designed product based on kodexplorer. It is also a web code editor, which allows you to develop websites directly within the web browser.You can run…
Filemanager with React & Nodejs
A Practical Project To Create File Manager With React
Host WordPress sites on Vercel, Netlify, or AWS Lambda
A project used for learning Unity Universal Render Pipeline
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional atte…
Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/
Source Code for 'Building Quality Shaders for Unity' by Daniel Ilett
A Legend of Zelda: Breath of the Wild-style grass shader
Six varied methods for drawing grass with a range of use cases.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
GUI Application to work with engine assets, asset bundles, and serialized files
GUI and API library to work with Engine assets, serialized and bundle files