Games Programmer from Belgium.
-
Electric Square
- Belgium
- jonasdemaeseneer.com
Stars
6
stars
written in C++
Clear filter
A General-purpose Task-parallel Programming System using Modern C++
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Tutorial for the Vulkan graphics and compute API
Cross-platform game engine with Vulkan backend
Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture
Memory alignment wrappers, useful for avoiding false sharing