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Electric Square
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Master programming by recreating your favorite technologies from scratch.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Batch layer export and editing for GIMP 2.8/2.10
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
📷 Glitchify images and GIF - with highly customizable options!
Cross-platform game engine with Vulkan backend
Asyncoroutine is a unity asset that allows you to use Coroutine and async/await together.
A class-leading water system implemented in Unity
A General-purpose Task-parallel Programming System using Modern C++
Memory alignment wrappers, useful for avoiding false sharing
Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture
Tutorial for the Vulkan graphics and compute API