It's the game tetris created using the MARS, MIPS Simulator, assembly languge.
- Load the Main.asm file;
- Open and connect the Keyboard and Display MMIO Simulator;
- Open and connect the Bitmap Display with a 512x512 size and starting address at $gp;
- Build and run the game (the code use lots of macros, so this may take some time);
Arrows and Enter can handle pretty much everything