-
Brown Univeristy
- Providence, Rhode Island, USA
- https://junyu-liu-nate.github.io/
- https://www.researchgate.net/profile/Junyu-Liu-12
- https://scholar.google.com/citations?user=EiSrD1UAAAAJ&hl=en
- in/junyu-liu-nate
Highlights
- Pro
Pinned Loading
-
Shape-Deformation-with-Cages
Shape-Deformation-with-Cages PublicRealtime shape deformation controled by coarse cages using vairous cage coordinates. Support Green Coordinates and Mean Value Coordinates for both 2D and 3D shapes. Both whole cages and partial cag…
-
Realtime-Interactive-Particle-System-Procedural-Modeling-OpenGL
Realtime-Interactive-Particle-System-Procedural-Modeling-OpenGL PublicRealtime simulation for nature, which includes particle systems for snow simulation, procedural generation algorithms for terrain, physics-based dynamic systems for snow-terrain interaction, and a …
C++ 2
-
Path-Tracer-Physics-Based-Rendering
Path-Tracer-Physics-Based-Rendering PublicPhysically-based renderer using Monte Carlo sampling of path tracing, which supports 6 BRDFs, soft shadows, indirect illumination, Russian roulette path termination, SDR/HDR tone mapping, attenuate…
C++ 1
-
Finite-Element-Method-Simulation
Finite-Element-Method-Simulation PublicFEM simulator written in C++, Qt, and OpenGL framewrok, supporting 3 different orders integrators, collision resolving, adaptive time stepping, and parallelization
-
As-Rigid-As-Possible
As-Rigid-As-Possible PublicImplementation of As Rigid As Possible paper in an interactive way, using C++, Qt, and OpenGL framework.
C++ 1
-
Interactive-Drawing-Board-and-Image-Editor
Interactive-Drawing-Board-and-Image-Editor Public2D interactive drawing board and image editor. The drawing board supports flexible brush flows (constant, linear, quadratic, smudge, spray, fill, and alpha blending), brush sizes, brush colors. The…
C++ 1
If the problem persists, check the GitHub status page or contact support.