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Changed projectiles default color mode to custom
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1zun4 committed Jun 12, 2020
1 parent 06d2906 commit 7140549
Showing 1 changed file with 1 addition and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,6 @@ import net.ccbluex.liquidbounce.features.module.ModuleInfo
import net.ccbluex.liquidbounce.utils.RotationUtils
import net.ccbluex.liquidbounce.utils.render.ColorUtils
import net.ccbluex.liquidbounce.utils.render.RenderUtils
import net.ccbluex.liquidbounce.value.BoolValue
import net.ccbluex.liquidbounce.value.IntegerValue
import net.ccbluex.liquidbounce.value.ListValue
import net.minecraft.block.material.Material
Expand All @@ -29,7 +28,7 @@ import java.awt.Color

@ModuleInfo(name = "Projectiles", description = "Allows you to see where arrows will land.", category = ModuleCategory.RENDER)
class Projectiles : Module() {
private val colorMode = ListValue("Color", arrayOf("Custom", "BowPower", "Rainbow"), "BowPower")
private val colorMode = ListValue("Color", arrayOf("Custom", "BowPower", "Rainbow"), "Custom")

private val colorRedValue = IntegerValue("R", 0, 0, 255)
private val colorGreenValue = IntegerValue("G", 160, 0, 255)
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