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Showing results

Generate Typescript types from Golang source code

Go 708 52 Updated Mar 10, 2025

The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text

C++ 3,508 337 Updated Apr 14, 2025

Ecsact Unreal Engine Integration

C++ 2 Updated Apr 2, 2025

Run your own AI cluster at home with everyday devices 📱💻 🖥️⌚

Python 27,709 1,712 Updated Mar 21, 2025

A shader EDSL for writing render and compute pipelines in rust

Rust 265 4 Updated Jun 11, 2023

Truly independent web browser

C++ 37,367 1,557 Updated Apr 17, 2025

A CLI util to create local_path_override methods for Bazel Module files

C++ 4 Updated Aug 14, 2024

cpp2 build system (experimental) (wip)

C++ 13 Updated Apr 12, 2025

Various examples for Ecsact

C++ 2 Updated Feb 20, 2025

EnTT implementation of ecsact runtime & other EnTT + ecsact utilities

C++ 2 Updated Apr 17, 2025

Goal: Enable awesome tooling for Bazel users of the C language family.

Python 785 135 Updated Oct 8, 2024

Thin wrapper for "pandoc" (MIT)

Python 969 117 Updated Apr 7, 2025

a fast, scalable, multi-language and extensible build system

Java 23,952 4,191 Updated Apr 17, 2025

Ecsact Unity Integration

C# 4 Updated Feb 5, 2025

Ecsact runtime C headers and C++ wrapper

C++ 4 Updated Apr 17, 2025

Ecsact tools bundled into an installable SDK

PowerShell 12 Updated Apr 14, 2025

Frequently asked questions about Entity Component Systems

2,218 77 Updated Mar 3, 2025

Example of a C++ project with VSCode, Bazel, and working autocomplete

Starlark 22 4 Updated Oct 27, 2024

clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.

C 5,474 546 Updated Jun 23, 2024

C++ template driven Entity Component System library

C++ 2 Updated Jun 25, 2019