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LibCSG-Runtime is a library for performing new mesh from constructive solid geometry (CSG) operations in Unity during the runtime.
Pure C# 3D real time physics simulation library, now with a higher version number.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
A simple and easy-to-use library to enjoy videogames programming