-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
React to target death properly when chasing
Differential Revision: https://code.wildfiregames.com/D2517 Reviewed by: Freagarach Comments by: elexis, Stan Fixes: #5610 #5656 Introduce likelyFailure check in the movementupdate for chasing state missing since rP22526. Use new order and substate for Chasing to get into the wanted range and avoid that way issue with running - walking tracking or animation variants. Fixing issue when attacker would not react to the death of the target while chasing it in stances where results for abandoning chasing are always false and also do not rely on timer ending chasing for the rest of stances. git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@23566 3db68df2-c116-0410-a063-a993310a9797
- Loading branch information
Angen
authored and
Angen
committed
Apr 3, 2020
1 parent
50ebc2a
commit 8c51932
Showing
1 changed file
with
66 additions
and
3 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters