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Starred repositories

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The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 4,942 521 Updated Oct 12, 2024

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

C++ 2,129 338 Updated Jun 11, 2024

A state-of-the-art software occlusion culling system

C++ 264 30 Updated Oct 25, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,961 511 Updated Feb 6, 2025

aka ogre v2 - scene-oriented, flexible 3D C++ engine

C++ 1,136 238 Updated Feb 5, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 93,658 21,599 Updated Feb 7, 2025

Fontainebleau demo

C# 1,123 271 Updated Aug 21, 2024

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

C++ 1,517 261 Updated Feb 8, 2025

Unofficial source code repo for Jeffrey Richter and Christophe Nasarre's Windows via C/C++ 5th edition.

C++ 66 41 Updated Jun 18, 2023

AMD Open Source Driver For Vulkan

1,808 162 Updated Feb 7, 2025

Official DirectX headers available under an open source license

C 594 163 Updated Feb 3, 2025
C++ 306 48 Updated Feb 4, 2025

Vulkan header files and API registry

C++ 864 226 Updated Feb 7, 2025

Tools for tracing OpenGL, Direct3D, and other graphics APIs

C++ 2,668 494 Updated Jan 23, 2025

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

C++ 1,549 459 Updated Feb 4, 2025

Azur Lane bot (CN/EN/JP/TW) 碧蓝航线脚本 | 无缝委托科研,全自动大世界

Python 7,221 850 Updated Feb 7, 2025

A tiny ray tracer with CUDA

Cuda 3 Updated Aug 4, 2020

DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

C++ 228 28 Updated Sep 27, 2018

Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water

C++ 78 8 Updated Nov 30, 2021

Single Pass Downsampler (SPD)

Objective-C 186 34 Updated Oct 15, 2022

nvpro-pipeline is a research rendering pipeline

C++ 207 36 Updated Jun 14, 2021

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,330 1,379 Updated Feb 7, 2025

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5,370 543 Updated Feb 27, 2023

glTF Tutorials

Python 1,180 210 Updated Nov 8, 2024

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 955 84 Updated Mar 13, 2024

Code repository for Learning Vulkan, published by Packt

C++ 222 58 Updated Jul 17, 2024

Stochastic Screen Space Reflections (SSSR)

C 292 34 Updated Sep 5, 2022

Unreal Engine 4 Dynamic Water Project by marvelmaster

438 130 Updated Apr 10, 2021
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