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Kuoyuan-Li/README.md

Hi, I'm Kuoyuan Li

LinkedIn | Email

I am a Software Engineer working at Seminal. I graduated from The University of Melbourne with a degree in Master of Computer Science💻

I am enthusiastic about learning everything related to computer science and software engineer ❤️

My Interests

Artificial Intelligence, Machine Learning, Computer Vision

Software development, algorithms and computer science theories

My Previous Research

Neural radiance field (NeRF) driven controllable portrait generation.

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My University Projects

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My Extracurricular Projects

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If you are interested in AI/ML/CV and would love to learn with me (or help me), don’t hesitate to contact me! I am glad to meet new people and make new friends 😃

Popular repositories Loading

  1. Vanishing-Point-Estimation Vanishing-Point-Estimation Public

    Using Canny edge detector, Hough transform and RANSAC to locate the vanishing point in images

    Python 11 2

  2. AETA-403Forbidden AETA-403Forbidden Public

    This is the repository for team 403 Forbidden

    Python 7 6

  3. INFO20003Slides INFO20003Slides Public

    Kuoyuan's slides for INFO20003 database system at the University of Melbourne

    4

  4. game-shadow-bounce game-shadow-bounce Public

    A mini game: shadow bounce. This game is coded based on BAGEL framework.

    Java 2

  5. pacman-AI pacman-AI Public

    Using C to implement a simple AI for playing pacman based on graph algorithms

    C 2

  6. game-whist game-whist Public

    Famous traditional card game: whist. Users could play against intelligent computer.

    Java 2