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Showing results
61 Updated Aug 19, 2024

GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting (SIGGRAPH Asia 2024, TOG)

Jupyter Notebook 983 63 Updated Sep 29, 2024

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 2,517 204 Updated Sep 24, 2024

3D Gaussian Splat Editor

TypeScript 1,948 186 Updated Feb 20, 2025

Intrinsic Image Diffusion for Single-view Material Estimation

Python 195 16 Updated Nov 18, 2024
Python 361 9 Updated Nov 9, 2024
Python 127 9 Updated Jul 20, 2022
Python 5 Updated Jul 26, 2022

3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions

Python 758 88 Updated Oct 20, 2023
Python 362 17 Updated Jul 16, 2024

[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

Python 507 39 Updated Aug 14, 2024

Benchmark pipeline for evaluating language models on financial tasks, including sentiment analysis and credit scoring. Supports over ten tasks with modular design for easy integration of new tasks.…

Python 11 1 Updated Sep 17, 2024

Screen Space Global Illumination for Unity Universal Render Pipeline

ShaderLab 370 33 Updated Mar 11, 2020

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 265 25 Updated May 15, 2024

ReSTIR GI Implementation on Falcor 5.1 based on the source code provided by Daqi Lin for his ReSTIR PT paper

C++ 76 12 Updated Nov 24, 2022

A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.

C# 82 9 Updated Jan 24, 2024

🐙 🐙图形学论文实现

C++ 1,463 241 Updated Mar 6, 2022

Unity remaster of the classic Sponza scene.

C# 307 75 Updated Jan 22, 2024

Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"

C++ 81 3 Updated Oct 12, 2024

Real-Time Rendering Framework

C++ 2,788 512 Updated Jan 7, 2025

This project includes 4 sample pools with water refraction materials, a post process volume and real-time GI

1 Updated May 18, 2020

RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)

C# 46 3 Updated Jun 6, 2024

a simple unreal engine 4 plugins.

C++ 145 37 Updated Sep 14, 2022

Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.

HLSL 81 9 Updated Sep 8, 2024
C++ 1 Updated May 10, 2024

Path Tracing with Unity RayTracing Shader

C# 71 7 Updated Apr 13, 2024

OpenGPTs- Powerful GPTs Colipot | 强大的gpts浏览器插件|多窗口|批量对话|chatgpt3.5|chatgpt4.0

TypeScript 183 13 Updated Aug 1, 2024

《Real-Time Rendering 4th》 (RTR4) 中文翻译

2,565 350 Updated Feb 8, 2025