Decompilation in progress of Animal Crossing (GAFE01)
A decompilation of the original N64 version of the game is being worked on here.
Use --recursive
when cloning to have ppcdis in the repository.
ℹ️ On Windows, the build is known to run disproportionately slow when ran natively, so we recommend using WSL.
- Dump a copy of the game and extract all files.
- Place main.dol, foresta.rel.szs, forest_1st.arc, and forest_2nd.arc in dump/.
- Install Docker.
- Set up the Docker image. If using MacOS or Linux (including WSL), run
chmod +x docker-setup.sh && ./docker-setup.sh
. If using Windows, run thedocker-setup.bat
file. - Run configure.py (
docker run --rm -v ${PWD}:/ac-decomp ac-decomp python3 configure.py
). - Run build.py (
docker run --rm -v ${PWD}:/ac-decomp ac-decomp python3 build.py
).
ℹ️ When building manually from a work directory previously used for Docker, you will need to run
sudo ninja -t clean
for the build to execute properly.
- Dump a copy of the game and extract all files.
- Place main.dol, foresta.rel.szs, forest_1st.arc, and forest_2nd.arc in dump/.
- Download the CodeWarrior 1.3.2, 1.3.2r, and 1.2.5n compilers and extract them to tools/1.3.2/, tools/1.3.2r/, and tools/1.2.5n/, respectively.
- Install Python, pip, and ninja using your package manager of choice.
- Install Python modules from requirements.txt (
pip install -r requirements.txt
). - Install version 0.6.13 of wibo
- Wibo is a lightweight Wine replacement that's tailor-made for use with decomp projects. Regular Wine can be used if preferred, but for the purposes of this guide, these instructions will use wibo.
- Download the GitHub release of version 0.6.13 and run
install ./wibo /usr/bin
to install it to your system.
- Install devkitPPC.
- To get devkitPPC, you'll need devkitPro Pacman.
- Run
dkp-pacman -S devkitPPC
once dkp-pacman is installed to install devkitPPC. - Set the
DEVKITPPC
environment variable to /opt/devkitpro/devkitPPC.
- Run
- To get devkitPPC, you'll need devkitPro Pacman.
- Set the
N64_SDK
environment variable to the path of your libultra or equivalent headers. If you need headers, you can use the ones from ultralib.- Headers should be located at
$N64_SDK/ultra/usr/include
. - You must modify
Gpopmtx
'sparam
member to beunsigned int
in gbi.h.
- Headers should be located at
- Run
python3 configure.py
. - Run
python3 build.py
.
- Dumping Game Files
- Ghidra Setup
- Generating Decomp Context
- decomp.me Basics
- Ghidra Basics
- m2c Basics
- Decomp Basics
- jamchamb, Cuyler36, NWPlayer123 and fraser125 for past documentation of Animal Crossing.
- SeekyCt for ppcdis and helping setting up the project.
- msg for helping with tools/map.py.